Every official announcement stays indexed with a short discovery excerpt and its source link, keeping the timeline useful without republishing the full Steam archive.
15 September 2026
September 15 Live Update
UpdateDear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on September 15, at 8:00 UTC+0, to fix a batch of known issues. Afterward, you will need to update your game client via your platform's store.
New Content & Optimizations:
- Changed the completion requirement for the season task [Soul Hunt] to "Complete 1 Soul Harvest while staying alive."
- Removed the "Complete all objectives within a single session, or all progress will be reset" restriction for the season tasks [Battle-Tested] and [Preserving the Truth].
- Changed the completion requirement for the season task [All or Nothing] to "Defeat 1 Gyldhunter."
- Optimized the stacking logic for stackable items in Pip's Pouch, so that acquiring the same stackable item multiple times will no longer automatically occupy additional inventory slots.
Class Balance Adjustments and Combat Optimizations:
Mercenary:
- Reduced the Energy Cost of the [Stonebreaker Slash] skill.
- Fixed an occasional issue where successfully blocking with the [Stonebreaker Slash] skill while low on Energy would cause the follow-up action to be interrupted.
- Fixed an occasional issue where taking damage while using [Stonebreaker Slash] would result in the skill functioning normally but the character animation failing to play.
Withered Knight:
- Slightly reduced the damage of the [Heavy Strike] skill and its branch damage following a forward dodge.
- Slightly reduced the damage of delayed Executions and consecutive Executions.
- Slightly reduced the cooldown of the [Sacred Bulwark] skill.
- Slig…
9 September 2026
Weekend Rewards Are Now Live
UpdateTo thank all Gyldhunters for your continued support, and to ensure you have an even more exhilarating gaming experience over the weekend, starting this week until the end of Season 1, those who log in during the weekend can claim Combat Supplies via their in-game mail!
During the event, you can claim a total of 2 Pro Combat Bags and 1 Elite Combat Bag each weekend. Reward mails will be sent at 00:00 every Friday, Saturday, and Sunday according to your server's local time zone.
The corresponding time zones for each server are as follows:
•
International Server: UTC+0
•
Oceania Server: UTC+10
•
North America Server: UTC-8
The specific distribution schedule is as follows:
•
Every Friday at 00:00, 1 Pro Combat Bag will be distributed. Log in within 24 hours to claim it.
•
Every Saturday at 00:00, 1 Pro Combat Bag will be distributed. Log in within 24 hours to claim it.
•
Every Sunday at 00:00, 1 Elite Combat Bag will be distributed. Log in within 24 hours to claim it.
Good luck, Gyldhunters! May every match bring you legendary loot!
Additionally, through today's server-side update, we implemented a dynamic player cap feature for matchmaking. All game modes may now start matches with fewer players. We want to evaluate whether lower-density, lower-intensity matches offer a more satisfying gameplay experience. We welcome any and all feedback regarding your experience playing in matches with varying player counts to help us shape our design decisions going forward.
8 September 2026
Fair Play Penalty Announcement
AnnouncementDear Gyldhunters,
If you encounter suspected cheaters or illegal teaming during a match, please report it in-game to help us track down violators faster. Here is the list of penalties recently issued for rule violations.
Penalty List for Frequent Temporary Teaming in Matches:
r***さ
K****U
D********s
V*******ま
w******え
r***k
s***a
B*6
B**********E
P***や
D*******i
M******s
A***6
I*******o
L*******L
B*****A
F************u
s******e
s******1
P*************n
k***o
f***********t
t*****e
z*****…
3 September 2026
Brandrgarde Solo Mode Now Available & Limited-Time Special Rewards
AnnouncementHello, Gyldhunters! Following the update on September 3, we will open Solo Mode for Brandrgarde’s Normal and Cataclysm difficulties. Additionally, in our previous update, we reduced the progression grind for Season Tasks and Contract Tasks. Other highly requested topics—including performance optimization, class balance, matchmaking rules, and illegal teaming—remain our highest priorities. Please refer to our recent and upcoming announcements for specific optimization progress.
It's already been over a month sin…
3 September 2026
September 3 Live Update
UpdateDear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on September 3, at 08:00 UTC+0, to fix a batch of known issues. Afterward, you will need to update your game client via your platform's store.
New Content & Optimizations:
- Added Solo Mode for Brandrgarde's Normal and Cataclysm difficulties.
- Added region server details to recruitment messages displayed within chat channels.
- Added safety railings to all elevator platforms inside towers.
- Optimized the red dot indicator above enemy characters during matches, making it easier for Gyldhunters to quickly gauge an opponent's gear level.
- Added a phased submission feature for upgrading materials at the Collection Pedestal.
- Improved character movement when rapidly changing direction during displacement skills such as [Bloody Blade Dance], making movement smoother and reducing the frequency of rubberbanding.
Class Balance Adjustments and Combat Optimizations:
Mercenary:
- Slightly increased the stagger inflicted on enemies by a [Perfect Block] to make post-block damage output more consistent.
- Increased the shield value provided by the [Block Damage Boost] talent in Trio Mode.
- Fixed an issue where canceling the charge animation of [Punishing Hammer] would result in abnormal Light Strike attack speeds.
- Fixed an issue where dodges performed under the effects of the [Leap Step], [Dynamic Charge], and [Relentless Advance] talents could still be interrupted even while in Super Armor state.
- Fixed an issue where the echo effect from Insatiable Heart - Demolisher…
28 August 2026
Fair Play Penalty Announcement
AnnouncementDear Gyldhunters,
This week, we made some optimizations to the penalty algorithm for Frequent Temporary Teaming in Matches. The principle remains unchanged: to identify teaming behavior that causes the most severe harm to PvP fairness. As of yesterday, we have resumed issuing penalties for Frequent Temporary Teaming in Matches. We welcome your continued feedback to help us refine and iterate on these rules together!
If you encounter suspected cheaters or illegal teaming during a match, please report it in-game…
27 August 2026
August 28 Server Maintenance Update
UpdateHello, Gyldhunters! We plan to conduct a server maintenance update on August 28, 2026, at 06:30 UTC+0, which is expected to last approximately 2 hours. Matchmaking queues will be closed early starting on August 28, 2026, at 06:00 UTC+0. Maintenance may end ahead of schedule or be extended; we will post notifications across our community channels if schedules change. After the maintenance, you will need to update your game client via your platform's store.
Season and Contract Task Adjustments:
In response to your persistent feedback regarding the excessive difficulty of Season Tasks and Contract Tasks, our team has conducted multiple internal discussions. We have finalized a revision plan and established dedicated progression-easing strategies, which are being fully implemented in this update to drastically improve your gameplay experience. The specific adjustments are as follows:
Season Tasks:
- Reduced the kill count requirements for monster-slaying tasks and lowered their difficulty mode restrictions.
- Adjusted the completion rules for tasks related to defeating Gyldhunters: changed "execute" requirements to "defeat" and reduced the required target count.
- Changed equipment value restrictions to equipment rarity requirements.
- Optimized task description text layouts and added visual indicators for objectives that support team-wide progression sharing.
Contract:
- Reduced the completion counts required for most tasks.
- Removed tasks that required searching specific containers.
- Simplified tactical item tasks so they can now be completed by using any tact…
21 August 2026
Fair Play Penalty Announcement
AnnouncementRule Violation Penalty Announcement
Dear Gyldhunters,
We've recently received a lot of feedback about temporary teaming in matches, and we also launched a related community poll. Over 80% of Gyldhunters agreed that this behavior should be penalized. This week, we have issued the first round of penalties. Details are as follows:
Players who repeatedly team up with players from other squads over a period of time, refrain from attacking each other, and jointly attack third-party players will be considered to hav…
Hi Gyldhunters! Welcome to our eighth Developer Update. Looking back at July 30th—the day Mistfall Hunter officially launched—the entire team still vividly remembers that moment. After a long development process and multiple rounds of testing, seeing the game finally go live was a moment filled with both nervous anticipation and excitement, as we wondered how the world of Weavereach would be received. Based on our recent data tracking, over 1.5 million Gyldhunters have already arrived in Windrest to begin their…
19 August 2026
August 19 Live Update
UpdateDear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on August 19, at 08:00 UTC+0, to fix a batch of known issues. Afterward, you will need to update your game client via the app store.
New Additions & Optimizations:
- Added a refresh mechanic for the Scavenger Squad: after completing a task and claiming its rewards, the required materials across all modes will refresh.
- Added a brief period of invulnerability when entering a Mist Lord's room.
- Optimized select text and localization strings to prevent clipping outside UI borders.
- Controller Optimized the quick operation experience when refining Star Silver.
- Controller Added a new "Favorite" function.
- Controller Added a unique controller vibration feedback when taking fall damage.
- Server Performance Optimizations: We have set up dedicated server frame rate monitoring, which helped us discover that actions like refreshing chimes and treasure chests can sometimes trigger excessive computation loads, leading to performance hiccups. These specific issues will be systematically resolved in upcoming updates to improve your overall combat experience.
Class Balance Adjustments and Combat Optimizations:
Mercenary:
- Reduced the stagger duration inflicted on enemies by the Perfect Block state.
- Increased the Energy consumption of the Perfect Defense talent in solo mode.
- Reduced the shield value provided by the Block Damage Boost talent.
- Reduced the cooldown reduction effect that the Shockwave Strike skill applies to other skills.
- Increased the cooldown of t…
15 August 2026
Server Stutter Optimization Update & Soul Harvest Launch Rewards
UpdateDear Gyldhunters, we've identified one of the causes behind the intermittent stuttering many of you have recently reported, including lag, character teleporting, and similar issues. Part of the problem was traced to cloud server CPU hyper-threading. We rolled out server configuration adjustments across all servers on August 13 and 14, and our monitoring data shows that these stutters are now occurring less frequently. Thank you for all your feedback!
Performance optimization is a complex and ongoing process, however, and there are still issues we are working to resolve. This remains our highest priority. If you encounter any related problems, please continue sending us your feedback so we can investigate and address them as quickly as possible.
Soul Harvest is now underway! Complete Soul Harvest runs to earn exclusive tokens, which can be exchanged at the Mistchaser Shop for a wide range of rare rewards, including the Season-exclusive Holy-quality collectible Soulbound Serpent Crystal, Holy Material Selection Chest, Moonlight Nectar, and Soul Coins. New rewards such as Moonlight Nectar and the Legendary Material Selection Chest have also been added to the Fate Chart Shop, so don't miss out on those! As the season progresses, more rare rewards will be added to the Fate Chart Shop.
To thank all Gyldhunters for your continued understanding and support since launch, we're sending out Moonlight Nectar x5, Pro Combat Bag x2, and Advanced Combat Bag x2. (Log in before August 22, 2026, 00:00 UTC+0 to claim them via in-game mail.) We wish you the best of luck defeating the Sou…
12 August 2026
Fair Play Penalty Announcement
AnnouncementDear Gyldhunters,
If you encounter suspected cheaters or illegal teaming during a match, please report it in-game to help us track down violators faster. This week, we'll roll out a feedback email feature that notifies you as soon as your report results in a penalty, so all Gyldhunters can stay up to date on the fate of rule-breakers.
Here is the list of penalties issued for rule violations over the past week.
Accounts Banned for Cheating:
Z*7
E*****s
秀****7
Y***r
j******i
凋*
a*****2
d*****g
C****s…
12 August 2026
August 12 Live Update
UpdateDear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on August 12, at 08:00 UTC+0, to fix a batch of known issues. Afterward, you will need to update your game client via the app store.
New Gameplay Available:
- The Soul Harvest gameplay arrives alongside a new stage of the Fate Chart.
This is a special operation launched by Dew and the Gyldhunters to mend the Web of Fate.
Gyldhunters must thwart the Velgr's attempts to create a False God, defeat the mutated creatures warped by Soul Cocoons, and perform a purification prayer to return their disordered souls to the Web of Fate.
Gameplay Overview
1. While Soul Harvest is active, Gyldhunters have a chance to trigger this gameplay mechanic during matches in Hallowgrove and Brandrgarde. When Soul Harvest triggers, Soul Incubators carrying Soul Cocoons will randomly spawn on the map, along with a Fate Altar for holding the purification prayer.
2. The higher the map's Gyldening Intensity, the greater the chance of triggering Soul Harvest.
3. Any Gyldhunter carrying a Soul Cocoon will resonate with other Soul Cocoons. While resonating, Gyldhunters can perceive the locations of all other Soul Cocoons on the map, but their own location will also be revealed to other Soul Cocoon holders.
4. After a match has been underway for a certain duration, Gyldhunters can head to the Fate Altar and submit 2 Soul Cocoons to activate the altar and begin the Soul Harvest ritual.
5. In addition, a Gyldhunter can submit 1 Soul Cocoon to Richie, the in-match merchant, to unlock a special Soul Co…
7 August 2026
August 7 Server Online Update Notice
UpdateGyldhunters, we've just rolled out a server-side online update to fix an issue where canceling a Polearm and Shield charge would abnormally trigger the Focused affix's movement speed bonus. Meanwhile, here's a progress update on the issues many of you have reported recently:
-Regarding the intermittent server lag many of you have reported, our investigation is ongoing. Because in-stage environments are highly complex, lag can stem from many different causes—so we're working through them case by case. A one-shot fix for every lag issue may not be possible, but we'll do our best to resolve them as quickly as we can, and these issues should taper off with each successive update.
-We are actively addressing violating comments in the chat channel and have banned nearly 30 ad accounts so far. A Block feature will be added in next week's update; once you block an account, its messages will no longer be shown to you.
-We are also continuing to address cheating and Illegal Teaming. If you encounter suspected cases in a match, please Report them to us in-game to help us identify offenders more quickly. We will soon roll out feedback emails triggered by successful reports, so every Gyldhunter can stay informed about the actions taken against offenders in a timely manner.
Next week we will roll out another client update to officially launch Soul Harvest and open up Season Tasks, along with fixing another batch of the issues you've most frequently reported to improve version stability. We will announce the specific update contents as soon as they are confirmed. Thank you for your…
6 August 2026
August 6 Live Update
UpdateDear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on August 6, at 09:00 UTC+0, to fix a batch of known issues. Afterward, you will need to update your game client via the app store.
New Content:
- Dried Flower Knots will now start to drop! Challenge Mist Lords in Einherjar mode and prove your strength!
Class Balance Adjustments and Optimizations:
Blackarrow:
- Steel Arrow: Removed the impact effect from uncharged shots, and slightly reduced the impact of fully charged shots.
- Fixed an issue where the Blackarrow's displacement distance was abnormal when jumping after a side dodge.
- Fixed an issue where a collision prompt would abnormally appear when the Blackarrow aimed at Stealthed units.
Withered Knight:
- Slightly reduced the Energy Cost of Sprinting Slash.
- Slightly reduced the Energy Cost of Withering Mark.
- Fixed an issue where certain Withered Knight skills would get caught on obstacles, causing characters to launch vertically into the sky.
- Fixed an issue where casting certain Withered Knight skills could be prematurely interrupted by the Inspect action, canceling the follow-up animations.
- Fixed an issue where the Withered Knight's "Thorn Guide" skill could drag Richie the Merchant.
Mercenary:
- Fixed an issue where the Mercenary - Sword and Shield would trigger auto-blocks under specific circumstances.
Sorcerer:
- Fixed an issue where the Sorcerer's Stardust playstyle was unable to use a charged Meteor Charm under specific circumstances.
Class balance is an ongoing commitment for us. If a cla…
5 August 2026
Roadmap and Launch Rewards: Wave 3
AnnouncementSoekja just sent us some inspiring news: over 1,000,000 Gyldhunters have now joined the world of Weavereach! This marks a major milestone for us, and none of this would've been possible without your incredible love and support. We want to extend our deepest gratitude to everyone! To celebrate this exciting achievement, we're sending you Standing Pose: Spellcasting, Moonlight Nectar x5, Pro Combat Bag x1, and Advanced Combat Bag x1. (Log in before August 12, 2026, 12:00 UTC+0 to claim your rewards via mail.)
Sin…
3 August 2026
Fair Play Penalty Announcement
AnnouncementAdditional notes:
Thanks for all your feedback! We've found that in some language versions of this post, the description of "Illegal Teaming" contained a serious translation error, which caused confusion. We sincerely apologize for this and would like to make a few clarifications.
"Illegal Teaming" is defined as: multiple players deliberately entering the same match to work together against other players or engage in other unfair practices that ruin the experience for others. In other words, the core criterion…
1 August 2026
The Second Wave of Launch Rewards
AnnouncementThanks to all Gyldhunters for your ongoing support! Over 500,000 Gyldhunters have already stepped into the world of Weavereach, and we've achieved outstanding rankings across major stores and streaming platform charts. Thank you, Gyldhunters, for your incredible enthusiasm! All of this means a great deal to us! To show our appreciation, we're sending everyone: Pip's Rare Pouch Voucher (3 Days) ×1, Soul Coin ×500, Ashen Cipher ×1, and Abyssal Cipher ×1 (log in before 2026-09-01 00:00 UTC+0 to claim via in-game ma…
30 July 2026
Launch Rewards & July 30 Update
UpdateThanks to everyone's overwhelming support and patience — within just 8 hours of our official launch, over 100,000 Gyldhunters have joined us! As a small token of our gratitude, we're gifting a Gesture: Thumbs Up and 500 Soul Coins. Log in before 2026-09-01 00:00 UTC+0 to claim the rewards via in-game mail. May fortune favor your Gyldhunt!
The build submitted for storefront review has been approved. We're planning an update at 2026-07-30 16:00 UTC+0. After the update, you'll need to update the game client through your app store. Update contents are as follows:
Class Balance Adjustments
Withered Knight — Polearm and Shield:
- Charged Dash: Energy drain during the shield-raising charge phase has been slightly reduced, and the turning performance of a Tier-1 charged dash has been slightly improved.
- Basic Attack: Damage of the 1st and 3rd thrust hits has been slightly increased.
- Spear Barrage: Damage multiplier slightly increased.
- Rainbow Piercer: Energy cost slightly reduced, and cooldown slightly reduced.
- Block: Energy cost reduced.
Key Bug Fixes
- Fixed incorrect key prompts in the Sorcerer's spellcasting tutorial in the beginner guide for certain languages.
- Fixed a mismatch between the visual effect range and actual damage range of the Sorcerer's Flameblade.
- Fixed an issue where repeatedly entering and exiting the area around a Soul Tree while summoning an extraction point would incorrectly consume an extra Soul of Return.
- Fixed an issue where items could not be split via the secondary menu.
- Fixed an issue where some matches on console platfo…
Gyldhunters, after submitting the official release version of the game for store review, our internal testing uncovered a few additional issues. Since updates to the game package also require store approval, we've already requested an expedited review and will push the update to fix these issues as soon as it's approved.
The main issues are as follows:
1. Incorrect key prompts appear in certain languages during the Sorcerer's casting tutorial.
2. The Sorcerer's Flameblade visual effect range doesn't match its…
28 July 2026
The Eve of Launch! Dev Hangout Livestream Preview
Developer noteThe Mistfall Hunter Dev Hangout livestream is back! With the game officially going live globally on July 30 at 01:00 (UTC+0), what major surprises do the developers still have up their sleeves? Tune in to this edition of the Dev Hangout, where Game Director HAO will team up with streamer LichKArthus (twitch@LichKArthus) to drop exclusive gameplay reveals:
◆ Showcase of the Withered Knight's all-new Polearm & Shield playstyle
◆ Debut of Holy Weapons capable of completely reshaping skill mechanics
◆ A sneak pee…
24 July 2026
Official Launch FAQ
AnnouncementHi Gyldhunters! Please check out the FAQ below for common questions about the official launch. If you have other questions that aren't covered here, feel free to join our official community channels for more information.
Q: When is the official launch?
A: July 30, 2026, at 01:00 UTC+0.
Q: How much does the game cost?
A: The Standard Edition is priced at $24.99, while the Deluxe Edition is available for $39.99. If you want, you can grab the Standard Edition first and upgrade to the Deluxe Edition at any time…
Greetings, Gyldhunters!
Welcome to our seventh Developer Update. With less than a week to go until the official launch, the dev team is working around the clock on final checks and preparations, waiting for you all to step into Windrest. Thank you for your continued support and passion for Mistfall Hunter. In this update, we'll walk you through our core progress and share a sneak peek at some of the Season 1 content. Let's kick things off with performance optimization, which we know is top of mind for everyone.…
17 July 2026
Official Launch Announcement
UpdateI. Game Pricing & Launch Discount
Gyldhunters, thank you all for your patience! We're now less than two weeks away from our official launch on July 30, 2026, at 01:00 UTC+0! We can't wait to finally see you all out there!
First up is what everyone's been asking about most: game pricing. The Standard Edition will be priced at $24.99, while the Deluxe Edition will be available for $39.99. If you want, you can grab the Standard Edition first and upgrade to the Deluxe Edition later for $15.00. The Deluxe Edition comes packed with a slate of exclusive rewards and a ton of Fate Coins (which are strictly used for purchasing in-game cosmetics):
[img src="{STEAM_CLAN_IMAGE}/45259576/978634ceefb962e952281799cee0271c76b27ddb.png"][/img]
We're also kicking things off at launch with a 10% introductory discount for about 14 days! We'd love to have you join us when the game officially drops!
II. Official Launch New Content
The official launch version will mainly add the following content:
- New Withered Knight weapon archetype: Polearm & Shield
- Holy weapons and their exclusive gameplay affixes
- Brandrgarde: Cataclysm difficulty
- Season 1 "Soul Hunt", along with a lineup of seasonal tasks and events
- Season 1 themed gameplay: "Soul Harvest"
- Collection Pedestal: Display your hard-earned loot right in camp
- Ladder & Tier Reward system
- More cosmetics and a Battle Pass (The Season 1 Battle Pass will be completely free!)
For a deeper dive into these features, check out our recently released update and the upcoming Developer Update #7 dropping at the end of the month.…
13 July 2026
Dev Update: What We've Been Up To
UpdateHi Gyldhunters!
On Wednesday, we released our Playtest Q&A, addressing 30 of the most frequently asked player questions. Thanks to every Gyldhunter for sharing your passionate feedback and valuable suggestions. We've carefully read through them all and shared our upcoming plans in the replies.
Your enthusiasm gives us massive confidence in the game's future. After multiple rounds of playtests and refinement, Mistfall Hunter's core framework is largely in place, laying a solid foundation for further optimization and quality improvements. We're moving forward with development at a positive, steady pace, focusing on high-priority adjustments to ensure the game is in its best possible shape when it officially launches.
Regarding the various concerns and frustrations you've raised in the chat channels, we're already planning and rolling out targeted fixes. Moving forward, we'll keep iterating on the gameplay experience to make every single hunt feel more balanced, fun, and challenging.
Today, we also want to share our recent project progress and our upcoming plans for class balance adjustments. Please keep working alongside us to make this game the best it can be!
What we've been working on lately:
Since the Next Fest playtest ended, the whole team's been going full throttle. We've not only deployed a ton of manpower to tackle various optimization issues, but we've also got plenty of brand-new content ready for you.
Let's start with the optimizations for the Auction House: Season 1 will focus on optimizing two features—One-Click Buy and Quick Purchase (at the Loadout S…
10 July 2026
Gyldenhunters' Council Phase 1 — Community AMA Responses
UpdateGreetings, Gyldenhunters
The Mistfall Hunter Steam Next Fest playtest has now successfully concluded. During this period, countless ventured into Windrest and stepped onto the mist-shrouded continent of Weavereach. Together, we experienced the brand-new gameplay. Every member of the development team is deeply grateful for your enthusiastic companionship and long-standing support.
To better listen to the voice of the community and build Mistfall Hunter together, we have officially launched Gyldenhunters' Council Phase 1 — the Community AMA Question Collection Event!
Here are the main points of this response:
I. Servers, Regions, and Cross-Region Play
1. Are there any new updates regarding region unlocking?
•
We are currently working on a solution. Please bear with us and stay tuned for updates.
2. Will the game feature regional pricing (specifically for countries with lower-valued currencies like Brazil)?
•
Yes, we will reference recommended platform pricing alongside actual market conditions to implement fair regional pricing for countries with lower-valued currencies.
II. Matchmaking and Game Modes
3. Will a Duo mode be added? When will the Solo/Duo maps be released? Will Brandrgarde be available for Solo play?
•
We will not be opening Duo matchmaking in the short term. On one hand, adding Duo mode would significantly increase the difficulty of balancing and regulating matchmaking. On the other hand, it would split the existing matchmaking player pool, prolonging queue times across all modes and negatively impacting the overall matchmaking experience for all…
22 June 2026
Playtest Conclusion Notice
EventDear Gyldhunters, this playtest will end on June 22, 2026, at 10:00 UTC+0. At that time, the servers will be shut down and all playtest data will be wiped. Thank you all so much for jumping in and supporting us! If you enjoyed your time with the game, please add us to your Wishlist!
We're incredibly sorry that this test build was so rough around the edges and ran into stability issues. We know it caused a lot of frustration. We've meticulously logged every single bug you reported, and our team will be fixing an…
18 June 2026
Test Limited Weekend Event
EventThank you all for your incredible support during this test! To make your weekend a little sweeter, we'll be sending Weekend Event rewards via in-game mail to all Gyldhunters at level 7 and above.
Friday: Pro Combat Bag x3, Elite Combat Bag x1, Gyldenblod x2,000
Saturday: Pro Combat Bag x2, Elite Combat Bag x2, Gyldenblod x4,000
Sunday: Elite Combat Bag x4, Gyldenblod x10,000
Mail is sent daily at 04:00 (UTC+0) and can be claimed within 24 hours of delivery — so be sure to log in and grab yours in time!
Have…
17 June 2026
June 17 Live Update
UpdateDear Gyldhunters, thank you for your incredible support. Thanks to you, we have stayed at #1 on the Steam Next Fest list. That said, this test has also exposed a number of issues, and we are working hard to address them. Some are more difficult to resolve, and we are still investigating the root causes or working with the relevant platforms on solutions. We kindly ask for a little more time as we work through them.
We plan to release a no-downtime update at June 17, 2026 at 18:00 (UTC+0) to fix a batch of known issues. After the update, you will need to update the game client through your app store.
In recent months, the majority of our time was spent on developing new content and adding console support for the game. However, this also meant we had very little time for internal testing and optimization. As a result, this test saw a number of performance issues—stuttering, crashes, and some serious bugs—that hadn't appeared in previous tests. We sincerely apologize for the poor experience this has caused. We will fix these issues as quickly as possible and continue refining the game based on your feedback to ensure the quality and stability of the full release.
After the update, all Gyldhunters will receive the following via in-game mail: Avatar Frame - Bell of Return, Pose - Finger Heart, Golden Cipher x3, Advanced Combat Bag x2, Pro Combat Bag x2, and Gyldenblod x5,000. Thank you for your support and patience. When the game officially launches, simply log in with the same account to reclaim the Avatar Frame - Bell of Return and Pose - Finger Heart via mail. We love y…
14 June 2026
Open Beta Launch Notice
EventGyldhunters,
It's been a while!
The Mistfall Hunter open beta is almost here. This test will begin on June 15, 2026 at 01:00 UTC+0 and end on June 22, 2026 at 10:00 UTC+0. Battlefield servers will be deployed in China, the United States, Germany, Singapore, and Brazil.
During this development period, we have completed a range of new content, including the new Hallowgrove map and the new Withered Knight class. We have also improved our combat systems to bring all Gyldhunters a better experience. We are also ha…
Greetings, Gyldhunters! Welcome to the sixth Developer Update. Thank you all for your patience. After a nine-month absence and continuous refinement, we'll be back on June 15 with our new playtest version. Right now, we're both excited and a bit nervous. The project team has entered full preparation mode to face the challenges of the upcoming Steam Next Fest playtest.
Back in March, we revealed our development roadmap. As of now, the planned content is mostly complete. In this Developer Update, we'll report the…
13 June 2026
Mistfall Hunter:dev hangout
Developer noteWelcome to the exclusive Mistfall Hunter developer livestream for Steam Next Fest! This stream serves as the core reveal showcase for the game’s final major playtest ahead of its official launch. Hosted by Community Manager Hugo and Game Producer HAO, the broadcast will give players an in-depth, firsthand breakdown of all new version content.
For the first time ever, our producer will walk viewers through the unique mechanics of the new Death Knight class, the design vision behind the new Divine Wood Forest map…
12 June 2026
Open Beta FAQ
EventHello, Gyldhunters! The open beta is almost here. Please see below for answers to some frequently asked questions about this test. If you have any other questions, feel free to join our official communities for more information.
Q: When does the test take place?
A: Start time: June 15, 2026 01:00 UTC+0;
End time: June 22, 2026 10:00 UTC+0;
Pre-download begins on June 14, 2026 03:00 UTC+0. Due to platform release restrictions, pre-download on Steam will begin later, on June 14, 2026 at 16:00 UTC+0.
Q: What…
22 May 2026
Our artwork has been selected for The 2026 Game Maker’s Sketchbook
EventGyldhunters,
We are honored to announce that the artwork Enemy Design of Mistfall Hunter has been selected for The Game Maker’s Sketchbook, a game art exhibition held by AIAS, host of the DICE Awards. We extend our heartfelt thanks to the judges for this recognition.
Lastly, we also give our greatest love to all Gyldhunters for your endless support!
Enemy Design
[img src="{STEAM_CLAN_IMAGE}/45259576/03f1d0c429140f68840f328224280f1846307830.jpg"][/img]
By yangyupeng.yeungOriginal Steam post Greetings, Gyldhunters! Welcome to the fifth Developer Update. Recently, we successfully completed a round of small-scale, invitation-only test and revealed more content for our new map, Hallowgrove. We appreciate your continued support for Mistfall Hunter, and in this update, we'll provide a detailed report on our recent development progress and future adjustments.
In mid-April, we conducted an invitation-only test to primarily validate three core areas: satisfaction with the new combat system, the overall gam…
5 March 2026
Dev Team FAQ #2
UpdateDear Gyldhunters,
The collection of player questions for this round of Mistfall Hunter Q&A has successfully concluded. We sincerely thank everyone for submitting your suggestions, questions, and feedback. Your input is the driving force behind our ongoing optimizations and improvements to the overall experience.
We have categorized and organized all the questions. Here, we provide unified responses to the most frequently asked questions regarding the class system, equipment system, combat mechanics, matchmaking, economic system, server performance, and more, for your easy reference.
[hr][/hr]
I. Class System
Q1: The Knight's parry seems to overlap with the Sword and Shield Mercenary's role. Will there be further differentiation in their playstyles? Also, there are often strength differences between two archetypes of the same character. Will balance adjustments be made in the future?
A: While the Knight's Parry Counter and the Mercenary's Deflect share similarities, their actual gameplay experiences differ significantly. You'll be able to experience this firsthand once the class goes live. (The Knight's Parry Counter is easier to execute and more stable, but it triggers less frequently.) From a design perspective, we aim to emphasize distinct gameplay identities between different archetypes. As such, completely eliminating strength differences between archetypes is neither realistic nor our goal. Our core objective is to ensure that all archetypes of the same character remain roughly balanced overall, while allowing each to excel in specific playstyles and scenarios.…
13 February 2026
DevNote #4
Developer noteGreetings, Gyldhunters!
Welcome to the fourth Developer Update. Since announcing our release schedule adjustments, we've received tremendous feedback from the player community. We're thrilled to see so many Gyldhunters following Mistfall Hunter, and we're carefully reviewing every piece of feedback you've shared.
Based on feedback and suggestions from Gyldhunters during our previous tests, we've spent the past few months developing new gameplay features and refining the game, including a brand-new map, the dev…
11 February 2026
Testing and Launch Schedule Update
UpdateGreetings, Gyldhunters! Thank you all for your continued support. First of all, we would like wish you a wonderful year ahead filled with happiness and success!
Over the past few months, we have completed development on the new class Withered Knight, a variety of new gameplay mechanics and system features, as well as several targeted optimizations based on feedback from the previous test. For details, please refer to the Roadmap below and the upcoming development logs.
That said, beyond our regular content creation, we want to take some bold steps and introduce meaningful innovations to make the game even more fun. For example, we are planning a complete overhaul of the core combat mechanics, moving away from the previous energy-exhaustion-focused design toward combat that feels freer and more fluid. We are also experimenting with new mechanics that fundamentally reduce stage pressure while preserving the fun and tension of each match. However, when factoring in PvP and PvE coexistence, class balance, solo and team play, and long-term economic cycles, the actual design and production complexity of these improvements has far exceeded our expectations. As a result, we need additional time to properly polish and refine the game.
We firmly believe these changes will significantly enhance the overall experience, and we want Mistfall Hunter to launch in its best possible state. As such, we regret to inform you that the testing and release schedule will be postponed. Our updated plan is to hold the BETA 4 test during Steam Next Fest on June 15, 2026, followed by a simultaneo…
26 December 2025
DevNote #3
Developer noteDeveloper Update—Equipment Optimization and Upgrades
Greetings, Gyldhunters! This is our third Developer Update, and this time, we'll be focusing primarily on equipment-related optimizations, adjustments, and development progress. Before we dive into the main content, we have an announcement: future Developer Updates will focus on specific major content areas, while smaller updates and optimizations will be shared through more efficient, bite-sized videos and posts within the community. Do let us know what you t…
30 October 2025
BETA 3 Summary & Launch Plan
UpdateGyldhunters, thank you all once again for your enthusiastic participation in BETA 3! In BETA 3, we implemented numerous optimizations and developed a range of new content. From the data we've gathered, BETA 3 has shown significant improvement over the previous test. While the game still has room for improvement, it's clear that we're moving in the right direction. Your passion and constructive feedback during this test have been a tremendous source of motivation for us. Our sincere thanks to all Gyldhunters around the world!
Due to time constraints, many aspects of the BETA 3 experience have yet to be fully polished, and several planned features remain under development. We've received a great deal of feedback, critiques, and suggestions through various channels. After thorough discussion and review, we've now outlined our future development plans and launch schedule. Thank you for your patience!
I. Key Issues Raised by Players:
[olist]•
Combat Experience & Class Balance:
[olist]•
As a multiplayer online action game, we face many design and technical challenges in areas such as control responsiveness and overall fluidity compared to shooters or single-player action games. We acknowledge that the current combat experience still has plenty of room for improvement, but rest assured, this is an ongoing effort. We'll continue optimizing it in future versions to ensure the experience only gets better over time.
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Balance has always been a major concern for everyone, and it's a huge challenge for us as well. While escape rate doesn't fully reflect overall class balance, it r…
By zhangweixuan.rtftOriginal Steam post 24 September 2025
Harald Boss Hunt Speedrun Final Leaderboard Public Notice
EventDear Gyldhunters,
The thrill of the hunt reaches its finale—our Harald Boss Hunt Speedrun has officially concluded! 🎉
The full ranking list for the Top 50 is now live. Head to the attached ranking image to check your final standing and see where you landed in the competition!
A special congratulations to the Top 10 teams on your well-deserved wins—you’ve earned the following rewards:
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1st Place (Team rewards): $125 Steam Gift Card * 3
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2nd Place (Team rewards): $75 Steam Gift Card * 3
•
3rd Place (Team re…
By zhangweixuan.rtftOriginal Steam post 23 September 2025
End of Test Announcement
EventDear Gyldhunters, we will be concluding this test on September 26, 2025 at 10:00 (UTC+0), where the servers will close and all test data will be wiped.
During this testing period, we have received valuable feedback and suggestions from all of you. Every single one of your opinions is essential in helping us optimize the game's experience and content. We'll release a test summary review and future development plans as soon as possible after testing concludes, along with our launch schedule! Stay tuned!
Thanks t…
By zhangweixuan.rtftOriginal Steam post 19 September 2025
Steam Playtest Player Limit Removal Announcement
EventDear Gyldhunters:
Three days of testing have proven our servers can handle the load. We appreciate everyone who's joined us in the test so far! Your enthusiasm has been incredible! To allow more Gyldhunters to experience the game, we've lifted all Steam Playtest restrictions on player limits. All players will now receive immediate access upon requesting to join! Have fun!
Bellring Games
By zhangweixuan.rtftOriginal Steam post 19 September 2025
Harald Boss Speedrun Challenge
EventGyldhunters:
Trio Einherjar Harald Hunt Speedrun is coming: Participate in Chaos - Trio Mode with your teammates, defeat Harald in Einherjar Mode, and compete for high rewards based on the time taken to defeat him!
During the event, we will announce the real-time leaderboard on Discord every day.
Event time: September 19th 20:00 ~ September 22nd 12:00 ET
Event rewards:
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1st Place (Team rewards): $125 Steam Gift Card * 3
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2nd Place (Team rewards): $75 Steam Gift Card * 3
•
3rd Place (Team rewards): $50 Ste…
By zhangweixuan.rtftOriginal Steam post 16 September 2025
BETA 3 Launch
EventGyldhunters,
Welcome to the BETA 3 test! The test will officially begin on September 16, 2025 at 01:00 (UTC+0), with servers deployed in China, the US, Germany, and Japan.
Please join our official Discord to get the latest news, share feedback, and report bugs! We're eager to hear your thoughts! You can also provide feedback directly through our Suggestions & Bug Report Form.
For more detailed information about this test, check out our BETA 3 FAQ and BETA 3 Gameplay Demo.
Countless secrets and treasures lie…
By zhangweixuan.rtftOriginal Steam post 9 September 2025
Beta3 FAQ
EventGreetings, Gyldhunters. Our BETA 3 is about to begin. Before that, we would like to address a few frequently asked questions about this beta. If you have other questions that haven't been answered below, feel free to join our official Discord server for more information.
Q: When does BETA 3 begin ?
A: BETA 3 will begin on September 16 at 09:00 (UTC+8).
Pre-download will be available starting September 15 at 11:00 (UTC+8).
All in-game data will be deleted after the beta concludes. Beta eligibility carries ov…
By zhangweixuan.rtftOriginal Steam post 29 August 2025
BETA 3 Release Date Announcement
EventGyldhunters, we are putting the final touches on BETA 3 and can now share the official playtest timing, so you can better plan your return to Mistfall Hunter.
The adventure begins on September 16 at 01:00 UTC. Mark your calendars and prepare to be among the first to explore our latest build, check the new energy system and test your skills against General Harald.
Just as before, our playtest will be conducted entirely through Steam. If you joined us during previous tests, no further action is required on your…
7 August 2025
Mistchaser's Journal #2
AnnouncementI have been observing the anomalies at Brandrgarde for some time now, and I firmly believe they warrant an investigation. Feiss's arrival has given me the confidence I needed.
We initially planned to travel with Gyldhunters, but they only appear when Gyldenmist gathers—when the Corroded are most active and Gyldenblod flows free. That is far beyond the risk Feiss and I are willing to take. We kept watch over the bug jar, waiting until the signal insects went completely still before daring to approach the fortres…
28 July 2025
Dev Team FAQ #1
Developer noteWe are truly grateful for your profound interest in our first Developer Update! Here is a quick rundown of the most frequently asked questions and their answers!
Q: When will the next Mistfall Hunter playtest begin, or when will the dates be announced?
A: We’re taking the necessary time to implement meaningful improvements. As always, we truly appreciate your passion and patience as we work toward the next stage. We’ll share all relevant information through our official communities once the time is right.
Q:…
18 July 2025
Mistchaser's Journal #1
AnnouncementHello, Gyldhunters! Recently, we've received a lot of feedback from players hoping to learn more about the world of Mistfall Hunter. To meet that demand, we've created a new series: Mistchaser's Journal. This series features excerpts from the journals of members of the in-game organization, the "Mistchasers," offering a unique perspective to help you explore and better understand the lore of Mistfall Hunter.
If there's anything about the game's world you'd like to know more about, feel free to leave a comment!…
Greetings, Gylden Hunters!
Over the past month, we’ve received many questions about the future of Mistfall Hunter and what to expect in the next playtest. To improve transparency and communication, we’ll begin sharing development updates more regularly through our official community channels. These updates will offer a closer look at our current priorities and design philosophy.
Please note that the information shared in these updates reflects our current direction and thinking. While we strive to be open, the…
11 June 2025
BETA 2 Summary
UpdateGylden Hunters, we want to start by thanking you all once again for your enthusiastic participation in BETA 2! Over 200,000 Gylden Hunters joined this test and provided us with invaluable feedback. BETA 2 was an unforgettable experience for us. We faced the sweet challenge of scaling up servers to accommodate a steadily growing number of online players, as well as the unexpected chaos caused by a large-scale influx of cheaters. More importantly, we had the chance to play Mistfall Hunter alongside you in a real gaming environment and better understand your experiences. These invaluable insights will help us refine our development process and deliver a more stable and exceptional gaming experience for everyone.
During BETA 2, we gathered thousands of pieces of feedback through various channels, including surveys, community feedback forums, and feedback bots. After intensive internal discussions, we have now roughly outlined our plans for future optimizations and development. Thank you for your patience!
I. Key Issues Raised by Players:
[olist]•
Class Balance:
We aim for every class and build to have distinct characteristics, which is why we've designed a wide variety of class skills, talents, and equipment affixes. However, this has made achieving balance a significant challenge.
As many of you noted in your feedback, our current class balance has notable issues, such as certain classes having overpowered one-shot capabilities with specific builds (e.g., Elemental Sorcerer), some classes possessing skills that cannot be countered, and others lacking sufficient gameplay…
By zhangweixuan.rtftOriginal Steam post 29 April 2025
BETA 2 Status Update
UpdateFirst of all, thank you to all Gylden Hunters for your love of "Mistfall Hunter." Currently, over 100,000 Gylden Hunters have joined BETA 2, and your enthusiasm has far exceeded our expectations. We are extremely grateful for your support! We'd like to report and update you on some key issues that many of you have been concerned about:
1. Cheating Issues
The recently discovered Blackarrow Speed Boost Attack cheat has been blocked through an update on April 28. Based on our security systems and your reports, we have banned 275 devices and accounts using this cheat (bringing the total to 779 devices and accounts banned for cheating). We will continue to take severe action against cheating, and all cheaters' devices and accounts will be permanently banned (including future tests and the open beta). We sincerely apologize for our unpreparedness regarding these issues, which has significantly and negatively impacted your gaming experience. If you come across any cheating behavior that has yet to be punished, please report it through the Cheat Report Form. In-game reporting features will be added in the next test for your convenience. Teaming reports and ban appeals can also be submitted through this form, and we will process them as quickly as possible. However, please understand that we are currently facing severe staff shortages, so it may take some time for us to process your reports and requests.
2. Class Balance and Gameplay Experience Issues
Thank you for all your feedback. We plan to implement an update this week that will include the following:
- Overall class bal…
By PROJECT_MistGoldOriginal Steam post 22 April 2025
BETA 2 Launch Announcement
UpdateGylden Hunter,
Welcome to BETA 2. The test will officially begin on April 22, 2025 at 01:00 (UTC) and will last for over 2 weeks. Servers are deployed in Korea and US East.
Please join our official Discord for the latest updates or to share feedback and report issues! We're eager to hear your thoughts!
Here are a few tips to share with everyone:
1. Brandrgarde is fraught with danger, and combat can be exceptionally challenging. We believe that incorporating aiming mechanics into action combat brings more skill-based enjoyment, though this does increase the learning curve and may take some time to adapt to. Additionally, the PvPvE gameplay involving combat with other Hunters and the Corroded will require you to adapt to complex situations and remain vigilant at all times. Before entering actual matches, you can practice your combat techniques through the tutorial (accessed via Journey), or familiarize yourself with monster moves and your own skill kit in the Training Ground.
2. This test has no confidentiality requirements. You may livestream or create and publish videos using game recordings. You are welcome to join our Creator Program on Discord! Please do share your content and help the game reach more players around the world!
3. 3. For Gylden Hunters who participated in the first test, you might be interested in: BETA 2 Development Log, BETA 2 Class Balance Adjustments.
Countless secrets and treasures lie sealed and hidden within the ruins. Good luck, Gylden Hunter.
Bellring Games
By zhangweixuan.rtftOriginal Steam post 21 April 2025
BETA 2 Class Balance Adjustments
UpdateGENERAL CHANGES
• Improved basic walking and running animations.
• Overall improvements to dodge performance, reducing the performance discrepancies caused by variations in dodge animations across classes.
• Added support for multi-directional dodging.
• Dodge direction is now determined based on the camera's orientation (to prevent actual dodge directions from mismatching expectations).
• Special Recovery now supports multiple directions, with increased movement distance and additional animations.
• When certain skills are interrupted during their wind-up phase, they will no longer consume Energy or enter cooldown.
• Added distinct visual effects to differentiate between ally and enemy skills.
• Cooldown recovery speed for stowed weapon skills changed from 0% to 50%.
• Added purple damage number display when reducing enemy Energy.
• Overall improvements to input responsiveness.
• Reduced Critical Damage for Mercenary, Shadowstrix, and Sorcerer classes.
• Increased recovery animation duration after jump attacks for all weapons.
• Traps now have a maximum duration and can be attacked and destroyed.
Mercenary
Sword and Shield
• After hitting enemies 5 times, gain the Blade Edge status, which allows you to hold the Light Strike button while on the ground to release Impalement: a powerful forward thrust with your sword that deals damage.
• New Talent - Blocking Edge: Successful blocks add one stack of Blade Edge.
• Perfect Block timing window moved earlier; after unlocking the Perfect Block talent, it's harder to be staggered while holding up your shield;…
By zhangweixuan.rtftOriginal Steam post Greetings, Gylden Hunters.
Our BETA 2 is about to begin. Before that, we would like to address a few frequently asked questions about this beta. If you have other questions that haven't been answered below, feel free to join our official Discord server for more information.
Q: When does BETA 2 begin and end?
A: BETA 2 will begin on April 22 at 1:00 (UTC) and is expected to last for more than two weeks. Pre-download will be available starting April 21 at 3:00 (UTC).
This beta will only be conducted on Steam. A…
By zhangweixuan.rtftOriginal Steam post 8 April 2025
BETA 2 Release Date Announcement and Development Log
UpdateGreetings, Gylden Hunters!
The start time of this test has been confirmed as April 22, 2025, at 01:00 UTC. Thank you for your patience. In preparation for this, we have been hard at work on development and optimization to deliver a more engaging Mistfall Hunter experience in this beta test. Details are as follows:
NEW CONTENT
1. New Class: Seer—Reverent Build
The Reverent Seer build will be available in this test. Reverent Seers use Catalysts to attack or cast spells, making them the first class with support capabilities. Rune Pillars are their signature mechanic. They can summon supportive runes for healing, shielding, and stealth. They also have offensive runes that continuously attack, blind, or bind enemies, shifting the course of battle. A well-timed death prevention spell can turn the tide in an instant.
For more details on the Reverent Seer, refer to our previous content. We look forward to seeing the creative class combinations and tactics you come up with!
2. New Scenes & Areas
- Thanks to the tireless efforts of the Mistchasers, a vast new region north of Brandrgarde has been uncovered. The Ember Iris, which flourishes in abundance, is the signature feature of Lake Iris. However, the mysterious ancient arrays and seal gates are what truly capture the Gylden Hunters' attention. The Forge, where Master Smith Vronn once toiled tirelessly, is now home only to artisans and laborers who have become the Corroded, alongside its eternally burning furnace fires. Here are two screenshots—discover more details and explore other new scenes during the test.
- With the…
By PROJECT_MistGoldOriginal Steam post 24 March 2025
Class Introduction - Seer
EventAfter the gods were declared dead, only a few still held onto the belief in their return. This unwavering faith helped them endure the calamities that reshaped the world. Seers have learned to harness this energy, sharing their strength with fellow hunters and unleashing their wrath upon the creatures that are still roaming among the devastated ruins.
What sets Seers apart from other hunters is that they consume energy charges with each attack. Empowered attacks expend multiple charges at once for greater battl…
21 March 2025
BETA 2 Open For Registrations!
EventDear Gylden Hunters, long time no see! We are about to launch the BETA 2 test, and we look forward to seeing you again!
We will be introducing the new class Seer, new map areas, new enemies, and Solo mode in this beta, as well as numerous optimizations based on the feedback from the previous beta. Join our official Discord for more information!
FAQ:
1. Beta test details:
- Test period: Expected to begin in mid-April, lasting at least 14 days. We will notify you as soon as the specific dates are confirmed.
- Se…
By PROJECT_MistGoldOriginal Steam post 24 October 2024
Announcement | Opt-in for the Coming Closed Beta!
EventWelcome, Gylden hunters!
Mistfall Hunter will soon be welcoming its first arrivals in the Closed Beta Test. We will begin to work with valuable player feedback to guide us improve the game when entering the next phase of the development, so THANK YOU for being willing to help us!
CBT will start on Steam this year. As we can't accelerate your time, we suggest you join our Discord for the upcoming arrangements of the test. Servers this time are deployed in Singapore and the Eastern United States.
If you are rea…