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Mistfall HunterFIELD GRIMOIRE

Patch 15 September 2026 update
Updated 2026-09-16

Mistfall Hunter Bugs, Known Issues and Fixes

Current Mistfall Hunter bugs from official Steam notices and launch-day community reports, with platform, verification status, safe workarounds and resolved launch issues kept separate.

Last checked 15 September 2026Updated

By

A Mistfall Hunter party in a PvPvE battle
Image: Official Mistfall Hunter Steam store

The short answer

Bellring’s official launch list is closed. Server lag is the one thing it still calls open.

All 12 items on Mistfall Hunter’s official 30 July known-issues list were fixed the same day. What Bellring still calls open is intermittent in-stage lag and performance optimization, most recently restated in the 3 September companion post.

  • All 12 resolved

    Official 30 July list

  • Intermittent in-stage lag

    Still under investigation

  • 11 community reports · 50 archived fixes

    Tracked here

Current watch

11 reports

Last checked 2026-09-15 against Steam and recent Reddit threads.

The initial 30 July official list is not open, and follow-up fixes from later live updates are tracked below as resolved items.

Community issues being watched

These reports are useful warning signals, not developer confirmation. A community workaround is labelled as such and may not work on another account or platform.

All platforms

"Team feature locked": the three reasons invites fail

Community watch

Players see team and friend features locked or failing silently. Three separate causes circulate: the social menu not unlocking until the tutorial and first expedition are done (community-reported), mismatched client versions, and the region wall — accounts in different store regions cannot party at all, which a developer reply confirms is by design rather than a bug.

Current workaround status

In order of likelihood: finish the tutorial and one full expedition before judging the menu broken; confirm both players are on the current build; and check store regions — if one account registered in North America and the other in Europe, no client-side step fixes it. The developer reply on the region thread offers only an apology and a Discord ticket, so treat cross-region play as unavailable rather than misconfigured.

First seen 2026-07-29Checked 2026-08-10Source thread

Multiple / unspecified

Tracking the Treasure: Elite Berserker kill may not register

Community watch

Several players say party members received credit on Hallowgrove while their own account remained blocked, including after solo attempts and landing the final hit.

Current workaround status

One player reports success after reinstalling, then killing a normal Berserker and the Elite Berserker in the same run. This is anecdotal and not guaranteed; submit an in-game ticket before repeating costly runs.

First seen 2026-07-31Checked 2026-08-02Source thread

PC reported; wider scope unknown

Raid input soft-lock: movement works but attacks and interaction stop

Needs verification

Reports describe Q/E, mouse attacks, jumping and interaction failing while basic movement and spotting still work. Reddit and Steam players now independently report the same pattern, including lost gear after force-quitting.

Current workaround status

Players report either dying and using Soul Form, or force-closing from a safe place and reconnecting to the same raid. Both carry gear-loss risk and are not official fixes; one Steam reply says Alt+F4/restart restored input but usually too late to save the run.

First seen 2026-07-30Checked 2026-09-15Source thread

All regions / matches under watch

Intermittent server lag is still under investigation

Needs verification

Bellring says the in-stage causes are complex and still being worked case by case. The 7 August notice does not promise a one-shot fix, only that lag issues should taper off with successive updates, and every post since has repeated that shape. Three separate causes were named in August — cloud server CPU hyper-threading on 15 August, and chime and treasure chest refreshes triggering excessive computation on the 19th. The 27 August update shipped two named server-side rubberbanding reductions without touching the chime and treasure-chest refreshes it had named; the 3 September companion post still lists performance optimization among the team’s highest priorities rather than calling latency closed. The 15 September update is the first to claim a resolution with a cause attached — non-CN servers moved from AWS EFS to EBS storage, fixing rare hitches of over five seconds caused by a log I/O disk-write bottleneck — but it is scoped to one symptom, one server group and one cause, and says nothing about the rest.

Current workaround status

No official workaround was published. Do not treat third-party network tweaks as fixes; capture region, time, match context and video when reporting reproducible lag. If you still stutter on the post-27-August client, that is consistent with what the developers say rather than evidence of something new — but a rubberband specifically after a dodge into a branch skill, or while smashing breakable objects, is now worth re-testing and reporting, because those two are the cases the 27 August update claims to have reduced. If you play on a non-CN server and your symptom was a freeze of more than five seconds rather than a general stutter, retest on the post-15-September build specifically — that is the one case a patch note now claims to have fixed, and a reproduction of it is more useful to report than another general lag report.

First seen 2026-08-05Checked 2026-09-15Source thread

Xbox

Xbox players may be unable to continue after the tutorial

Community watch

Launch-day reports describe completing or entering the tutorial and then being unable to reach normal play.

Current workaround status

Clearing local save/cache data and reinstalling were suggested by players, but the thread explicitly shows that this did not resolve the issue for everyone.

First seen 2026-07-30Checked 2026-08-02Source thread

PC Game Pass

PC Game Pass can remain stuck on the connecting screen

Community watch

More than one Game Pass player reports never reaching the game after launch.

Current workaround status

Cloud play with a controller worked for one player. That bypasses the local client and is not a repair for the installed version.

First seen 2026-07-31Checked 2026-08-02Source thread

PC Game Pass

PC Game Pass Fatal Error after the Unreal Engine logo

Community watch

Recent Reddit and Steam reports describe Fatal Error crashes after basic repair steps. One Steam player says forcing DX11 reduced crashes but caused long freezes, so this remains a watch item rather than a safe workaround.

Current workaround status

No verified workaround yet. Avoid changing Windows exploit-protection settings based on third-party posts unless official support asks you to.

First seen 2026-08-01Checked 2026-08-03Source thread

Unspecified

Recover Belongings may not show Oath Bridge on the map

Needs verification

A player reports that the Brandrgarde objective names Oath Bridge but neither the place name nor a tracked quest icon appears.

Current workaround status

No verified route or workaround yet. The task index keeps this objective marked unresolved rather than inventing a location.

First seen 2026-08-01Checked 2026-08-02Source thread

Unspecified

A second body on the same spot can replace the recover prompt with a loot prompt

Needs verification

A reader reports being dead and returning to their own corpse when another character died on top of it. The interaction on offer became looting that character rather than recovering their own body, and the recovery was unavailable while the two overlapped. This is the weakest-sourced item on the page: one private email, no public thread, not reproduced here. It is listed because the failure is specific and it lands on the one mechanic the death guide tells players to rely on.

Current workaround status

None verified, and none guessed at here. The report does not say whether backing off and re-approaching, changing angle, or waiting for the other body to despawn frees the prompt. If you hit it, capture video and note whether the character on top was a player or an NPC — that is the missing detail that would make it reproducible.

First seen 2026-08-08Checked 2026-08-08Source thread

PC reported; wider scope unknown

A dodge attack can play its animation without firing

Needs verification

Distinct from the raid input soft-lock: the character is otherwise responsive and only the single dodge-attack input is dropped, with the shot animation playing and no projectile leaving. The creator cannot identify what triggers it and suspects input timing. Recorded because Bellring said on 5 August it is actively investigating reported stuttering and latency, and a swallowed input is what that class of problem looks like from the player’s seat.

Current workaround status

None verified. The creator’s own guess is that the input goes in too late rather than too early, so spamming rather than timing the follow-up may help — that is a hypothesis from one player, not a fix.

First seen 2026-08-04Checked 2026-08-06Source thread

Solo queue

Solo queue: players arriving together, and matches that stay near-empty

Community watch

Two complaints from the same solo session, pulling in opposite directions. Several fights start as a plain one-versus-one with nobody else on the map, and then a spawn arrives already contested by four players moving as a group. The player explicitly declines to call it cheating. Bellring’s 3 August Fair Play post defines Illegal Teaming as exactly this — several players deliberately entering the same match to gain an advantage — and publishes matchmaking suspensions for it, so the official channel already treats the pattern as real.

Current workaround status

Report through the in-game channel rather than naming players publicly. Bellring penalises confirmed Illegal Teaming with matchmaking suspensions, which is the only route that does anything.

First seen 2026-08-05Checked 2026-08-06Source thread

Resolved official issues

Update the client before troubleshooting these. If one still reproduces on the latest build, report it as a possible regression with your client version.

Bringing up the Item Wheel could lock the player out of all actions

Fixed

All · Checked 2026-09-15

Interacting with Soekja could lock the player out of all actions

Fixed

All · Checked 2026-09-15

Completing in-match tasks could fail to count on the Fate Chart

Fixed

All · Checked 2026-09-15

Season task [Polishing the Story] displayed requirements it did not check

Fixed

All · Checked 2026-09-15

Season task [Show Your Edge] calculated completion incorrectly

Fixed

All · Checked 2026-09-15

Stackable items in Pip’s Pouch took a fresh inventory slot each time

Fixed

All · Checked 2026-09-15

Terrain collision errors in parts of Hallowgrove and Brandrgarde

Fixed

All · Checked 2026-09-15

Minimap markers at Brandrgarde’s Sealed Grounds displayed abnormally

Fixed

All · Checked 2026-09-15

The minimap icon displayed abnormally after picking up a Soul Cocoon

Fixed

All · Checked 2026-09-15

The per-match Path of Glory point cap was displayed incorrectly

Fixed

All · Checked 2026-09-15

The Collection Pedestal disappeared after being previewed at camp

Fixed

All · Checked 2026-09-15

Recruitment messages in chat channels displayed as garbled text

Fixed

All · Checked 2026-09-15

Gyldjar and Bell skins displayed abnormally in the in-match inventory

Fixed

All · Checked 2026-09-15

Selecting a voice type in character creation played no audio preview

Fixed

PS5 · Checked 2026-09-15

Being hit while accepting an in-match task could lock out every action

Fixed

All · Checked 2026-08-19

No invulnerability when entering a Mist Lord's room

Fixed

All · Checked 2026-08-19

Smuggler Woodlings could fail to spawn once the Soul Harvest began

Fixed

All · Checked 2026-08-19

Mistchaser Shop limits failed to refresh after completing the ritual

Fixed

All · Checked 2026-08-19

Purification-phase Soul Incubators dropped Soul Cocoons incorrectly

Fixed

All · Checked 2026-08-19

Gyldening damage could calculate abnormally

Fixed

All · Checked 2026-08-19

A Pro Combat Bag could block match entry with an equipment value mismatch

Fixed

All · Checked 2026-08-19

A Hallowgrove terrain collision left players floating in the air

Fixed

All · Checked 2026-08-19

The Unyielding gem affix malfunctioned once its level was upgraded

Fixed

All · Checked 2026-08-19

A teammate could discard an item you were identifying

Fixed

All · Checked 2026-08-19

Client hitching, stuttering and crashes in certain scenarios

Fixed

All · Checked 2026-08-12

Warehouse items could disappear from view while preparing gear

Fixed

All · Checked 2026-08-12

Einherjar mode could not be activated with a low-durability Dried Flower Knot

Fixed

All · Checked 2026-08-12

Being interrupted while executing an enemy could lock out all actions

Fixed

All · Checked 2026-08-12

Cosmetics meant for you and your team could become visible to enemies

Fixed

All · Checked 2026-08-12

Gear looted from defeated rival Gyldhunters could apply a bound status

Fixed

All · Checked 2026-08-12

The attribute panel could malfunction when listing items at the Auction House

Fixed

All · Checked 2026-08-12

Loadout customisation could buy gems you already owned

Fixed

All · Checked 2026-08-12

The Soulcatch Tree could yield Holy materials without the Full Moon net

Fixed

All · Checked 2026-08-12

Soul Separation Pill then a monster knockdown could force ghost form

Fixed

All · Checked 2026-08-12

Eeryl Hatchlings could spawn a lootable gravestone on death

Fixed

All · Checked 2026-08-12

Console UI cursor could fail to snap or focus across multiple screens

Fixed

Console · Checked 2026-08-12

Polearm & Shield charge cancel could abnormally trigger Focused movement speed

Fixed

All · Checked 2026-08-07

Blackarrow side-dodge jump displacement could travel abnormally far

Fixed

All · Checked 2026-08-06

Incorrect Sorcerer tutorial prompts in some languages

Fixed

All · Checked 2026-08-02

Flameblade visual range did not match its damage range

Fixed

All · Checked 2026-08-02

Soul Tree movement could consume an extra Soul of Return

Fixed

All · Checked 2026-08-02

Items could not be split from the secondary menu

Fixed

All · Checked 2026-08-02

Some console matches could not reconnect after a disconnect

Fixed

Xbox / PlayStation · Checked 2026-08-02

Impassable terrain could appear during General Harald

Fixed

All · Checked 2026-08-02

Closing the guide UI quickly could leave keys unresponsive

Fixed

PC · Checked 2026-08-02

Controller cursor movement could crash the Seasonal Leaderboard

Fixed

Controller · Checked 2026-08-02

Controller users could not unequip gear from Loadout

Fixed

Controller · Checked 2026-08-02

Some Auction House gem slots could not be selected with the D-pad

Fixed

Controller · Checked 2026-08-02

Incorrect exit prompt on the Xbox PC version

Fixed

PC Game Pass · Checked 2026-08-02

The deck screen could display incorrectly

Fixed

PlayStation 5 · Checked 2026-08-02

A useful bug report includes

  • Platform and store
  • Client version
  • Server region and time
  • Solo, fill trio or premade trio
  • Exact reproduction steps
  • Screenshot or short video

Mistfall Hunter known issues FAQ

The 12 items in Bellring Games’ initial 30 July list were all included in the official update fix notes later that day. They are retained here as resolved issues so regressions can be identified.

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