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Mistfall HunterFIELD GRIMOIRE

Patch 7 August 2026 update
Updated 2026-08-12

Mistfall Hunter Solo Mode: Brandrgarde

Solo Mode is confirmed for Brandrgarde on Normal and Cataclysm in September. What you can queue alone today, and why “mid-September” was not announced.

Roadmap and Launch Rewards: Wave 3 2026-08-05Updated

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A Gyldhunter exploring a ruined waterfront
Image: Official Mistfall Hunter Steam store

Solo Mode for Brandrgarde is announced, not released. Bellring gave a position in the season rather than a date, and this page does not convert that into one. The current-queue table is marked by confidence: the Brandrgarde rows follow from the announcement itself, the Hallowgrove rows are player-reported.

What you can queue alone, before and after September

The announcement is one sentence long, but it entails a table. Solo Mode is coming to Brandrgarde on both difficulties — which means that today it exists on neither.

  • Hallowgrove

    Normal

    Solo: Yes*Trio: Yes*

    Player-reported. Bellring has published no launch-version queue list for Hallowgrove.

  • Hallowgrove

    Chaos

    Solo: Yes*Trio: Yes*

    Player-reported, same caveat. Chaos is Hallowgrove’s second difficulty, not Brandrgarde’s.

  • Brandrgarde

    Normal

    Solo: NoTrio: Yes

    Named in the 5 August announcement as one of the two difficulties getting Solo Mode.

  • Brandrgarde

    Cataclysm

    Solo: NoTrio: Yes

    The other named difficulty. Cataclysm also carries the site’s highest gear gate — 2500 Gyldenblod, Elite bags only.

Since our official launch, we’ve received an overwhelming amount of feedback requesting a Solo Mode for Brandrgarde. Following intensive discussions and preliminary development over the past few days, we can now confirm that we’ll be introducing Solo Mode for both the Normal and Cataclysm difficulties of Brandrgarde in the middle of Season 1 in September.

Roadmap and Launch Rewards: Wave 3 — 5 August 2026

“In the middle of Season 1 in September”, not “mid-September”

The announcement says the middle of Season 1, in September — not mid-September. Those are different claims: one is a position in a season whose end date has never been published, the other is a fortnight on a calendar. Several syndicated write-ups print the second. Bellring wrote the first.

Adding two new modes will inevitably split the matchmaking queue and present fresh class balance challenges in solo play. We’ll continue to evaluate these factors and will communicate our findings with you before making further adjustments.

Still unpublished

  • Which day in September?

    No day published

  • Same gear gates as the trio queues?

    Not stated

  • Separate matchmaking pool, or shared?

    Split, by Bellring’s own account

    Split. The Wave 3 post says adding the two solo difficulties “will inevitably split the matchmaking queue” — counted as two new modes, so Brandrgarde Normal and Cataclysm each take their own. How the split is drawn, and what it does to trio queue times, is not stated.

    Roadmap and Launch Rewards: Wave 3, 5 Aug

  • Class balance changes alongside it?

    Named as expected; none committed

    None announced, but the same sentence names the problem in advance: solo play will “present fresh class balance challenges”, and Bellring commits to evaluating and communicating findings “before making further adjustments”. That is a promise about process, not a patch note — but it is more than silence, and it means a solo-specific balance pass should be expected rather than hoped for.

    Roadmap and Launch Rewards: Wave 3, 5 Aug

  • Queueable
  • Added in September
  • Player-reported, unconfirmed

Brandrgarde’s two solo cells are entailed by the 5 August announcement itself — a mode being introduced is a mode that does not exist yet. Hallowgrove’s rows are player-reported and marked as such: no launch-version queue list has been published for that map, and the closest official statement is a BETA 3 FAQ describing a build with different difficulty names.

Playing alone, in the version you have now

Solo vs trio — the five specialisations that change tier between queuesBrandrgarde — routes, gear gates and the Cataclysm checklistTier list — ranked per specialisation, solo and trioBots — three tells, and when you stop meeting them
§01

What was actually announced

One paragraph on 5 August, published with the one-million-player milestone, and it is worth reading in full rather than in summary: “Since our official launch, we’ve received an overwhelming amount of feedback requesting a Solo Mode for Brandrgarde… we can now confirm that we’ll be introducing Solo Mode for both the Normal and Cataclysm difficulties of Brandrgarde in the middle of Season 1 in September.”

  • Both difficulties, named individually — Normal and Cataclysm. Not one now and one later.
  • It is a confirmation, not a teaser. The roadmap graphic lists it again in the Phase II panel.
  • It came from feedback after launch, which is why it is a mid-season addition rather than a roadmap item from the start.
§02

“The middle of Season 1 in September” is not “mid-September”

Several syndicated write-ups render that clause as mid-September, which quietly converts a season-relative statement into a two-week calendar window nobody published. The two are different claims. One is a position inside a season whose end date has never been announced; the other is a fortnight you could put in a calendar. Bellring wrote the first. This distinction is the reason most readers arrive here, so it is stated rather than left to be noticed.

  • No day, and no week, has been published for the September update.
  • Season 1 has no published end date, so “the middle” of it cannot be resolved into a date from public information either.
  • Treat any page giving you a specific September date as having invented it.
§03

What you can queue alone today

The announcement never states what exists now, but it entails half the table: a mode being introduced to both Brandrgarde difficulties is a mode that exists on neither today. Hallowgrove is the weaker half and is marked differently on purpose — Bellring has published no launch-version queue list for it, and the closest official statement is a BETA 3 FAQ describing a build two difficulty names ago.

MapDifficultySolo todayAfter SeptemberConfidence
HallowgroveNormalReported openUnchangedPlayer-reported
HallowgroveChaosReported openUnchangedPlayer-reported
BrandrgardeNormalNoSolo Mode addedEntailed by the announcement
BrandrgardeCataclysmNoSolo Mode addedEntailed by the announcement

Hallowgrove

Difficulty
Normal
Solo today
Reported open
After September
Unchanged
Confidence
Player-reported

Hallowgrove

Difficulty
Chaos
Solo today
Reported open
After September
Unchanged
Confidence
Player-reported

Brandrgarde

Difficulty
Normal
Solo today
No
After September
Solo Mode added
Confidence
Entailed by the announcement

Brandrgarde

Difficulty
Cataclysm
Solo today
No
After September
Solo Mode added
Confidence
Entailed by the announcement
§04

Cataclysm solo is the harder half of this announcement

The two difficulties are not equivalent additions. Brandrgarde Cataclysm carries the highest gear gate on the site — equipment value at or above 2500 Gyldenblod and Elite combat bags only — which means a solo Cataclysm queue is a solo queue where every opponent is expensive and every third party is dangerous. Whether the gates change for the solo version has not been stated.

  • Brandrgarde Normal asks for a combined gear value at or above 300 Gyldenblod with starting gear capped at Epic.
  • Nothing published says the solo queues inherit those gates, and nothing published says they do not.
  • Class balance is explicitly open: Bellring said the new modes “present fresh class balance challenges in solo play” and that it would report findings before adjusting.
§05

Bellring named the cost in the same paragraph

The announcement carries its own caveat, which is unusual enough to be worth quoting rather than paraphrasing: “adding two new modes will inevitably split the matchmaking queue and present fresh class balance challenges in solo play. We’ll continue to evaluate these factors and will communicate our findings with you before making further adjustments.” Two extra queues divide the same population. That is a reason the timing could move, and a reason to read the September patch notes rather than this table.

Mistfall Hunter Solo Mode: Brandrgarde FAQ

Not yet. Bellring confirmed on 5 August that Solo Mode is being introduced for both Brandrgarde difficulties, Normal and Cataclysm, in the middle of Season 1 in September. A mode being introduced is one that does not exist yet.

Sources for this page

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