[Fires of the Past] Season 2 Update Announcement
Dear Gyldhunters, server maintenance is scheduled for November 11, 2026, at 03:00 (UTC+0). Once the update is complete, the brand-new season, [Fires of the Past], will officially begin. This maintenance is expected to last approximately 5 hours, during which servers will be down. Matchmaking will be disabled starting at November 11, 2026, at 02:30 (UTC+0). The maintenance may end earlier or later than scheduled. Any changes will be announced through our community channels. After the maintenance, you will need to update your game client via your platform's store.
New Gameplay: Ordeal of Flames
"The gods have perished, yet the embers remain unextinguished." The Fires of the Past have reignited from the burning rituals within Hallowgrove, spreading across the entire woodland. Venture deep into the Wildfire Zones, defeat special monsters, and search containers for a chance to obtain Wildfire Relics and Season Tokens. Wildfire Relics can be used in the season-exclusive progression system, Soul Brand. Season Tokens can be exchanged for season-limited Holy collectibles, Soul Coins, Moonlight Nectar, and other rare rewards.
[Core Mechanics]
- Wildfire Zones will appear randomly across the Hallowgrove map. These zones offer richer rewards, including Wildfire Relics and Season Tokens, but are also more dangerous—staying inside continuously accumulates Heat. Once it's full, Gyldhunters will be cursed by Lars the "Heretic," getting staggered and taking heavy damage before entering Infernal Flame, a state that continuously drains health.
- Using a Soothing Elixir clears some acc…
“Fires of the Past” Season Sale Coming Soon—20% Off for a Limited Time!
To mark the change of seasons, Mistfall Hunter will be on sale at a 20% discount on Steam for a limited time, reaching a new all-time low price!
Whether you're a newcomer still on the fence or a veteran looking to drag your friends into the fray, there's no better time than now!
Sale Period
November 10, 2026, 6:00 PM — November 23, 2026, 6:00 PM (UTC+0)
Friendly Reminder
If you're an aspiring Gyldhunter who has yet to set foot in Weavereach, be sure to add Mistfall Hunter to your wishlist and stay tuned for…
Season 2 "Fires of the Past" Dev hangout Announcement
A brand new season of Mistfall Hunter is just around the corner, and a special Dev Hangout livestream will be broadcast right on our Steam Store page. Game Director HAO, guest streamer firebox, and our Lead Programmer Watson—appearing on camera for the very first time—will be joining forces to clear the air about your biggest Season 1 complaints and unpack everything you want to know about Season 2.
ːsteamhappyːHere's what you'll see in the stream:
· Season 1 server lag and network issues along with our optimi…
November 4 Server Maintenance Update
Dear Gyldhunters, a server maintenance is scheduled for November 4, 2026, at 08:00 UTC+0 and is expected to last approximately 3 hours. Matchmaking will be disabled starting at November 4, 2026, at 07:30 UTC+0. The maintenance may end earlier or later than scheduled. Any changes will be announced through our community channels. After the maintenance, you will need to update your game client via your platform's store.
This maintenance mainly focuses on the following:
Season 2 Preparations
Adjusting server architecture and deployment to complete the preparations for the Season 2 update.
Enabling AWS Global Accelerator
Cross-region network connections can be highly complex, and some Gyldhunters may experience routing detours, high latency, jitter, or packet loss without an accelerator. AWS Global Accelerator helps route your traffic to the nearest AWS node first, then transmits it to the target server through AWS's global backbone network, reducing the impact of public network detours and unstable cross-border links. If you encounter any network-related issues after the update, please feel free to let us know—we'll keep monitoring and improving the experience.
DevNote #11: S1 Summary & S2 Outlook
Hi Gyldhunters! Welcome to our 11th Developer Update. With this update, the countdown to the end of Season 1 has officially begun. Looking back over the past 90 days, you've all left behind countless unforgettable moments of exploration, combat, and triumphant extractions within the mist. We've gathered some fascinating data from your journeys—let's dive in and see exactly what records the Gyldhunters have set this season:
Season 1: Chronicled by the Mist
In Season 1, Gyldhunters launched a combined total of 6…
DevNote #10—S1 Seasonal Reset Special
Hi Gyldhunters, as Season 1 draws to a close, the full breakdown of the Season 1 reset rules and the reward exchange shop are now live in the game. The page will appear on your season page at October 22, 2026 10:00 AM. In today's update, we'd like to share our design philosophy with you:
Our Design Philosophy
As an extraction game, the design of our loot economy is deeply intertwined with the core match experience. Without a seasonal reset mechanism, player stashes would quickly overflow with stockpiled gear,…
October 21 Live Update
Dear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on October 21, 2026, at 08:00 (UTC+0), to fix a batch of known issues. Afterward, you will need to update your game client via your platform's store.
New Content:
- Added the Season 2 Preview Event, Blood and Fire. Gyldhunters, follow the bard's ballad to uncover a past woven with blood and fire, and help lost souls find their resting place. Complete event tasks to earn Moonlight Nectar and an exclusive earring cosmetic reward! This event will go live after the update and last until the end of Season 1.
Experience Optimizations:
- Optimized the server data processing strategy at the exact moment Returner Woodlings spawn, improving network latency performance in this scenario.
Combat-Related Fixes:
Mercenary:
- Fixed an issue where taking a hit from Blackarrow's Paralysis Arrow skill mid-Perfect Block had a small chance of triggering an infinite blocking state.
- Fixed an issue where successfully triggering a Perfect Block after casting the Shockwave Strike skill would calculate the hit registration correctly but fail to play the corresponding character animation.
- Fixed an issue where using Stonebreaker Slash to successfully Perfect Block an enemy's Super Armor skill would erroneously stack Breakaway charges, causing the enemy to trigger Breakaway after taking just a single hit.
- Fixed an issue where the Skullcrushing Echo talent would fail to take effect under specific circumstances.
Seer:
- Fixed an issue for Reverent Seer where using a tactical item and switc…
October 15 Live Update
Dear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on October 15, 2026, at 08:00 (UTC+0), to fix a batch of known issues. Afterward, you will need to update your game client via your platform's store.
New Event:
- Added the [Free Drinks] event. During the event, your first five drinks each day cost no materials! This event will go live on October 15, 2026, at 02:00 (UTC+0) and last until the end of Season 1.
Core Mechanics Optimizations & Class Balance Adjustments:
Core Mechanics Optimizations:
- Optimized the cancellation rules for Healing Elixirs' healing-over-time effect. Moving forward, taking damage from attacks with no impact, such as Blackarrow's uncharged shots, Sorcerer's instant-cast basic attack spells, or Reverent Seer's Psionic Orbs, will no longer interrupt the healing effect.
// Developer's Note: We've noticed that melee classes attempting to use Healing Elixirs during engagements were easily interrupted by basic ranged attacks, resulting in a suboptimal combat experience for melee players. To address this, we've adjusted the interruption rules for Healing Elixirs' healing-over-time effect, aiming to make re-engagements more balanced for both sides. This adjustment is experimental in nature; we'll closely monitor match data alongside feedback from all Gyldhunters to continuously optimize and tune this mechanic.
Mercenary:
- Added a mechanic allowing Mercenary - Sword and Shield to overdraw Energy when performing a [Block].
// Developer's Note: In our previous class balance adjustments, we increased the…