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Mistfall HunterFIELD GRIMOIRE

Patch 15 September 2026 update
Updated 2026-09-17

Mistfall Hunter Affix Database

Known affix tier values with the tested build context, source status and applicable launch version instead of unsourced universal best-in-slot claims.

The short answer

22 affixes are documented here, and 8 of them have been tested in a real build rather than only read off a tooltip. Rarity decides how many affixes a piece rolls; the affixes are where the power actually sits.

Records
22
Tested in a build
8
Tooltip only
12
Applies to 15 September 2026 updateUpdated

By

The Mistfall Hunter equipment and gem affix interface
Image: Bellring Games developer update on Steam

This is a partial, source-checked catalogue. “Official” confirms a patch statement, not a tier verdict; “creator-tested” links to the test, and missing live values remain visibly pending.

24
records in this first release
22
patch-confirmed, tooltip-captured or creator-tested
2
need live tooltip or name verification

Showing 24 of 24

RecordTarget tierVerified valueStatusExpand
SeekerTooltip
Target tierStacking, taken at two levels in the tested setupVerified valueIn-game affix panel, launch build: hitting an enemy raises Movement Speed for 3 seconds — +1.5% per level to +4.5% at Lv3, then +4.5% stacking up to 2 times at Lv4 and +6% stacking up to 2 times at Lv5. The stacking, not the percentage, is what Lv4 buys.
SeekerStacking, taken at two levels in the tested setupIn-game affix panel, launch build: hitting an enemy raises Movement Speed for 3 seconds — +1.5% per level to +4.5% at Lv3, then +4.5% stacking up to 2 times at Lv4 and +6% stacking up to 2 times at Lv5. The stacking, not the percentage, is what Lv4 buys.Tooltip
CarnivoreTested
Target tierNot statedVerified valueExtra damage that pays out per hit landed
CarnivoreNot statedExtra damage that pays out per hit landedTested
BulwarkNamed
Target tierNot statedVerified valueA block affix, raising Block Damage Reduction Rate and — past a threshold — reducing Block Energy Cost. Both halves are read off a pre-launch panel, so no percentages are published here: a ten-month-old table is evidence that the affix exists and what shape it has, not evidence of a live value.
BulwarkNot statedA block affix, raising Block Damage Reduction Rate and — past a threshold — reducing Block Energy Cost. Both halves are read off a pre-launch panel, so no percentages are published here: a ten-month-old table is evidence that the affix exists and what shape it has, not evidence of a live value.Named
ResilienceTooltip
Target tierNot statedVerified valueIn-game affix panel, launch build: reduces debuff duration by 5% per level to 25% at Lv5, and from Lv4 a crowd-control debuff also temporarily raises Physical and Magic Resistance by 10%. The panel defines what counts as crowd control here — Stunned, Frozen, Immobilize and Dodge Distance Reduction.
ResilienceNot statedIn-game affix panel, launch build: reduces debuff duration by 5% per level to 25% at Lv5, and from Lv4 a crowd-control debuff also temporarily raises Physical and Magic Resistance by 10%. The panel defines what counts as crowd control here — Stunned, Frozen, Immobilize and Dodge Distance Reduction.Tooltip
EtherealTested
Target tierNot statedVerified valueRemoves fall damage. Neither source opens the tooltip, so the per-level table this site publishes for Stoic and Resilience does not exist for Ethereal yet — what is established is the effect, not its scaling.
EtherealNot statedRemoves fall damage. Neither source opens the tooltip, so the per-level table this site publishes for Stoic and Resilience does not exist for Ethereal yet — what is established is the effect, not its scaling.Tested
StoicTooltip
Target tierNot statedVerified valueIn-game affix panel, launch build: below 50% Health it raises Physical and Magic Resistance by 1.1% per level to 7.7% at Lv7; from Lv5 it also restores 15% Health when Health drops below the lower threshold.
StoicNot statedIn-game affix panel, launch build: below 50% Health it raises Physical and Magic Resistance by 1.1% per level to 7.7% at Lv7; from Lv5 it also restores 15% Health when Health drops below the lower threshold.Tooltip
BurstTested
Target tierTier 5Verified value+25% execution damage
BurstTier 5+25% execution damageTested
AegisTested
Target tierTier 5Verified value+75 defence and +2.5 physical resistance
AegisTier 5+75 defence and +2.5 physical resistanceTested
AegisTested
Target tierTier 7Verified value105 defence; creator estimated roughly 10% flat mitigation
AegisTier 7105 defence; creator estimated roughly 10% flat mitigationTested
TenaciousTooltip
Target tierTier 5Verified valueIn-game affix panel, launch build: Maximum Health +1.8% per level to +12.6% at Lv7, and Healing +7.5% appearing at Lv5 and not scaling after it.
TenaciousTier 5In-game affix panel, launch build: Maximum Health +1.8% per level to +12.6% at Lv7, and Healing +7.5% appearing at Lv5 and not scaling after it.Tooltip
ElusiveTooltip
Target tierTier not statedVerified valueReduces Dodge Energy Cost. Read off the in-game affix panel, per level: Lv1 +4%, Lv2 +8%, Lv3 +12%, Lv4 +16%, Lv5 +20%.
ElusiveTier not statedReduces Dodge Energy Cost. Read off the in-game affix panel, per level: Lv1 +4%, Lv2 +8%, Lv3 +12%, Lv4 +16%, Lv5 +20%.Tooltip
VitalityTooltip
Target tierTier not statedVerified valueIncreases Maximum Energy, and from a certain level also grants immunity to the specific instance of Energy Overdraft you enter, on a 60-second cooldown. Read off the in-game affix panel, per level: Lv1 +5, Lv2 +10, Lv3 +15, Lv4 +20 with the Overdraft immunity, Lv5 +25 with it.
VitalityTier not statedIncreases Maximum Energy, and from a certain level also grants immunity to the specific instance of Energy Overdraft you enter, on a 60-second cooldown. Read off the in-game affix panel, per level: Lv1 +5, Lv2 +10, Lv3 +15, Lv4 +20 with the Overdraft immunity, Lv5 +25 with it.Tooltip
ValorTooltip
Target tierLevel 5+Verified valueIn-game affix panel, launch build: Attack rises 1.5% per level to +10.5% at Lv7, and Defense Penetration +1.8% appears at Lv5 and does not scale after it.
ValorLevel 5+In-game affix panel, launch build: Attack rises 1.5% per level to +10.5% at Lv7, and Defense Penetration +1.8% appears at Lv5 and does not scale after it.Tooltip
EloquenceTested
Target tierFour to five stacksVerified valueCasting speed, and past the threshold, immunity to interruption from smaller hits
EloquenceFour to five stacksCasting speed, and past the threshold, immunity to interruption from smaller hitsTested
RangedTested
Target tierLevel 5+Verified valueDamage beyond five metres; from level five also +12% effective range per rank
RangedLevel 5+Damage beyond five metres; from level five also +12% effective range per rankTested
CreationTooltip
Target tierNot statedVerified valueIn-game affix panel, launch build: increases Construct duration by 4% per level to +24% at Lv6, and from Lv5 successfully summoning a Construct also raises Physical and Magic Damage by 5% for a period. The same tooltip defines the keyword — a Construct is a player-generated object with a limited lifespan that can be destroyed, and it names the Seer’s Rune Pillar, Frostbite Trap, Eye of True Sight, the mushroom traps from Spore Arrow, and Forbidden Gate as examples.
CreationNot statedIn-game affix panel, launch build: increases Construct duration by 4% per level to +24% at Lv6, and from Lv5 successfully summoning a Construct also raises Physical and Magic Damage by 5% for a period. The same tooltip defines the keyword — a Construct is a player-generated object with a limited lifespan that can be destroyed, and it names the Seer’s Rune Pillar, Frostbite Trap, Eye of True Sight, the mushroom traps from Spore Arrow, and Forbidden Gate as examples.Tooltip
FocusedTooltip
Target tierNot statedVerified valueIn-game affix panel, launch build: increases Charging Speed by 3% per level to +21% at Lv7, and from Lv5 also grants Movement Speed +10% while charging. The movement half does not scale after it unlocks.
FocusedNot statedIn-game affix panel, launch build: increases Charging Speed by 3% per level to +21% at Lv7, and from Lv5 also grants Movement Speed +10% while charging. The movement half does not scale after it unlocks.Tooltip
SwiftTooltip
Target tierNot statedVerified valueIn-game affix panel, launch build: increases Movement Speed while Crouching, Silent-Walking, Aiming and Chanting — 4% per level to +20% at Lv5.
SwiftNot statedIn-game affix panel, launch build: increases Movement Speed while Crouching, Silent-Walking, Aiming and Chanting — 4% per level to +20% at Lv5.Tooltip
StrifeTooltip
Target tierNot statedVerified valueIn-game affix panel, launch build: increases Melee Weapon Damage, and from Lv5 increases it again for each nearby enemy up to 3 stacks. The level table is written in Physical and Magic Damage — 1.2% per level to 8.4% at Lv7, with the per-stack bonus at 2% each from Lv5.
StrifeNot statedIn-game affix panel, launch build: increases Melee Weapon Damage, and from Lv5 increases it again for each nearby enemy up to 3 stacks. The level table is written in Physical and Magic Damage — 1.2% per level to 8.4% at Lv7, with the per-stack bonus at 2% each from Lv5.Tooltip
WrathNamed
Target tierNot statedVerified valueA low-health offensive trigger, paired with Stoic in the hammer Mercenary build: below half health it raises damage where Stoic raises resistances. No level table has been captured on a launch panel, so no figures are published.
WrathNot statedA low-health offensive trigger, paired with Stoic in the hammer Mercenary build: below half health it raises damage where Stoic raises resistances. No level table has been captured on a launch panel, so no figures are published.Named
FervorTooltip
Target tierTier not statedVerified valueIn-game affix panel, launch build: hitting an enemy raises Physical and Magic Damage for 3 seconds, stacking up to 5 times — +0.4% per level per stack, reaching +2% at Lv5. From Lv5 it also grants Defense Penetration +2.5%, but only while you are holding 3 stacks or more.
FervorTier not statedIn-game affix panel, launch build: hitting an enemy raises Physical and Magic Damage for 3 seconds, stacking up to 5 times — +0.4% per level per stack, reaching +2% at Lv5. From Lv5 it also grants Defense Penetration +2.5%, but only while you are holding 3 stacks or more.Tooltip
SmitingTested
Target tierTier not statedVerified valueCritical hit benefit plus skill cooldown reduction
SmitingTier not statedCritical hit benefit plus skill cooldown reductionTested
Distant WardTested
Target tierTier not statedVerified valuePhysical and magic resistance while you keep distance from the attacker
Distant WardTier not statedPhysical and magic resistance while you keep distance from the attackerTested
SeamlessTested
Target tierTier not statedVerified valueFaster skill cooldowns, extending to specialty arrows
SeamlessTier not statedFaster skill cooldowns, extending to specialty arrowsTested

Sources for this page

More structured data

Skills by class, stance and verification statusTalents and documented build interactionsDatabase overview and verification guide