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Mistfall HunterFIELD GRIMOIRE

Patch 9 September 2026 update
Updated 2026-09-12

Mistfall Hunter Bans and Illegal Teaming

What gets you banned, what Illegal Teaming and temporary teaming mean after Bellring corrected and expanded its rules, and how the weekly penalty lists work.

Applies to 9 September 2026 updateUpdated

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Official Mistfall Hunter environment concept art
Image: Official Mistfall Hunter website

Every rule below is quoted or closely paraphrased from Bellring’s own announcements, which matters more here than on most pages: the Illegal Teaming definition was published wrongly in several languages, corrected on 3 August, and the wrong version is still being repeated. Where this page states a penalty it is the penalty the publisher named. No third-party appeal route, unban service or "reversal" method is listed, because none has ever been published and every site offering one is selling something.

§01

The three enforcement buckets, and what each actually costs

Bellring separates cheating, Intentional Illegal Teaming and repeated temporary teaming in matches. The gap is large enough that treating them as one thing will mislead you about your own risk: cheating is permanent and hardware-wide, while the teaming penalties start as matchmaking suspensions.

  • The cheating penalty is a device ban as well as an account ban, which is the part most summaries drop. A new account on the same hardware is inside the stated scope of the punishment.
  • Both teaming penalties are matchmaking suspensions rather than immediate bans, so a first offence does not remove the account — it removes your ability to queue.
OffenceStated penaltyEscalation
Confirmed cheat usePermanent account ban and device banNone stated — the post says zero tolerance and names no appeal path
Intentional Illegal TeamingMatchmaking suspensionRepeat offenders face “increasingly severe penalties, up to and including a permanent ban”
Frequent Temporary Teaming in MatchesMatchmaking suspensionRepeat offenders face progressively longer suspension durations

Confirmed cheat use

Stated penalty
Permanent account ban and device ban
Escalation
None stated — the post says zero tolerance and names no appeal path

Intentional Illegal Teaming

Stated penalty
Matchmaking suspension
Escalation
Repeat offenders face “increasingly severe penalties, up to and including a permanent ban”

Frequent Temporary Teaming in Matches

Stated penalty
Matchmaking suspension
Escalation
Repeat offenders face progressively longer suspension durations
§02

What Illegal Teaming means — and the mistranslation still in circulation

This is the single most misunderstood rule in the game, and the misunderstanding is Bellring’s own fault. Several language versions of the original announcement rendered the rule as cooperating with others, dropping the precondition that makes it a rule at all. The publisher apologised for the error on 3 August and restated the definition.

  • The corrected definition: “multiple players deliberately entering the same match to work together against other players or engage in other unfair practices that ruin the experience for others.”
  • The load-bearing words are deliberately entering the same match. Bellring states that “only cases that strictly meet this definition will be penalized”.
  • The mistranslation said “cooperate with others” and omitted that precondition, which is why players concluded that any in-match truce or non-aggression was bannable.
  • Bellring’s own framing of the limit: “we won’t try to tell you how you should play our game”, while calling a fair PvP experience its top priority.
  • The 21 August rule expansion adds another boundary: players who repeatedly team up with other squads over time, avoid attacking each other and jointly attack third-party players can be punished for Frequent Temporary Teaming in Matches.
  • The same 21 August post says occasional temporary teaming in matches will not be penalised, and explicitly says targeted filters are meant to avoid catching attempts to stop ongoing fights and multi-party engagements.
  • Bellring calls the current rules a balance between freedom and fairness and invites feedback on them — so this is a stated position that may move, not a settled boundary.
  • The 28 August update stopped showing enemy player names above their characters in a match, and the patch note gives the reason outright: to reduce cross-teaming violations. That is the first change to this rule that is not a rule — it makes the arrangement harder to carry out rather than punishing it afterwards, because two squads that cannot identify each other on sight cannot reliably agree to leave each other alone.
  • Read the three dates together and the direction is legible: define the offence (3 August), widen it after a poll (21 August), then remove the affordance (28 August). Enforcement moving from punishment towards prevention is our reading of the sequence and not something any post states.
§03

The weekly penalty lists

Bellring publishes a Fair Play Penalty Announcement naming penalised accounts with their names partly masked. The lists are a cadence rather than a one-off, and they are large: 353 accounts banned for cheating, 389 penalised for Intentional Illegal Teaming and 52 penalised for Frequent Temporary Teaming in Matches, in the list published on 8 September 2026, published as separate lists. Those figures are counted from the official post by the same four-hourly sync that reads the patch feed, so this paragraph moves when the next list does rather than freezing on the day it was written.

  • Names are masked (first and last characters only), so the lists confirm scale rather than letting you look anyone up.
  • Earlier lists were explicitly labelled partial, so the published count is a floor and not the total actioned.
  • Detection is stated as backend data analysis, in-game reports and community reports together — not reports alone, so an unreported cheater is not automatically an unactioned one.
§04

Reporting, and the feedback feature that closes the loop

The long-standing complaint about reporting in this game is not that it is missing but that it is silent — you report, and nothing ever tells you whether it mattered. Bellring announced the fix on 12 August.

  • Report in-game during or after the match; the official community is named as a second channel.
  • Announced on 12 August for rollout “this week”: an email that notifies you when your own report results in a penalty. Treat the date as announced rather than shipped until it appears in a patch note.
  • The 12 August update also added an “Add to Blocklist” control directly inside the World Chat window, which is the adjacent problem — chat harassment — rather than match conduct.
  • The 28 August update raised the Blocklist cap to 100. Worth knowing if you had hit the old limit and assumed blocking had stopped working.

Mistfall Hunter Bans and Illegal Teaming FAQ

Yes, but the rule is narrower than the version most people have read. Intentional Illegal Teaming means multiple players deliberately entering the same match in order to work together against others. Bellring also now penalises repeated temporary teaming across matches when squads refrain from attacking each other and jointly attack third parties. The first penalty is a matchmaking suspension, not an account ban; intentional teaming can escalate up to a permanent ban, while frequent temporary teaming gets progressively longer suspensions.

Sources for this page

  • Fair Play Penalty Announcement — 8 September 2026Official — the newest three-bucket weekly enforcement list: 52 frequent-temporary-teaming suspensions, 353 permanent cheating bans and 389 intentional-illegal-teaming penalties, with no partial-list marker.
  • Fair Play Penalty Announcement — 28 August 2026Official — Bellring says the Frequent Temporary Teaming penalty algorithm was optimised and resumed issuing penalties, then publishes a three-bucket weekly list: frequent temporary teaming, permanent cheating bans and intentional illegal teaming.
  • Fair Play Penalty Announcement — 21 August 2026Official — Bellring says over 80% of poll respondents supported penalising temporary teaming, defines the repeated-match behaviour it will punish, says occasional temporary teaming is not penalised, and publishes three penalty lists: frequent temporary teaming, cheating and intentional illegal teaming.
  • Fair Play Penalty Announcement — 12 August 2026Official — the weekly penalty list, split into accounts banned for cheating and accounts penalised for illegal teaming, plus the announced report-feedback email feature.
  • Fair Play Penalty Announcement — 3 August 2026Official — cheating penalties, Illegal Teaming clarification, and report channels.
  • August 12 Live Update — 12 August 2026Official, and the post that shipped Soul Harvest — two days ahead of the 14 August the launch press release had named. A no-downtime update at 08:00 UTC+0 requiring a client update from the app store. The only source for every Soul Harvest mechanic: the Fate Chart stage, Dew launching the operation, the Velgr and the False God, Soul Incubators and the Fate Altar, the Gyldening Intensity trigger scaling, Soul Cocoon resonance revealing holders to each other, the two-Cocoon altar cost and the one-Cocoon trade to Richie. Also carries the first post-launch class balance pass, the solo-mode PvP damage cut for Blackarrow and Sorcerer, a DoT tick-frequency change, and roughly twenty-five fixes.
  • Mistfall Hunter official news feed (Steam)Official — patch notes, launch FAQ, DevNotes.

More Mistfall Hunter guides

Mistfall Hunter RoadmapMistfall Hunter Soul Harvest Event GuideMistfall Hunter Fate Chart and Season TasksMistfall Hunter Slumbering Contract

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