The short version
Mistfall Hunter has no cast of playable characters and no named protagonist. You pick one of six classes and then build your own face in a full appearance editor — body type, hair, the rest — so the "roster" other games would show you does not exist here. What the game does name is sixteen figures: the six classes themselves, the seven NPCs at Windrest Camp, and the three Mist Lords with published Boss Reveals. The list above is all of them, and every row goes to the page that already covers it.
Which of the three you probably meant
The three searches that arrive at this word want different pages, and the difference is worth stating because two of them are dead ends elsewhere on the internet. There is no hero-select screen to rank, and there is no complete enemy bestiary — the publisher has named exactly three bosses.
| What you searched for | What the game has | Where it lives |
|---|---|---|
| Playable characters, a hero roster, who to pick | Six classes and an appearance editor. The class is the pick; the face is cosmetic and resettable | The classes hub, and /class-names/ if you searched mage, assassin or healer |
| The people at camp — Dew, Sigrid, the blacksmith | Seven named NPCs, each running a service and each able to decipher for you | The decipher NPC pages, one per figure |
| Named enemies, bosses, the Mist Lords | Three the publisher has itself named in a Boss Reveal. Everything else in the mist is unnamed | The bosses hub and the three boss guides |
Playable characters, a hero roster, who to pick
- What the game has
- Six classes and an appearance editor. The class is the pick; the face is cosmetic and resettable
- Where it lives
- The classes hub, and /class-names/ if you searched mage, assassin or healer
The people at camp — Dew, Sigrid, the blacksmith
- What the game has
- Seven named NPCs, each running a service and each able to decipher for you
- Where it lives
- The decipher NPC pages, one per figure
Named enemies, bosses, the Mist Lords
- What the game has
- Three the publisher has itself named in a Boss Reveal. Everything else in the mist is unnamed
- Where it lives
- The bosses hub and the three boss guides
Dew is an NPC, not an item
This one gets searched on its own and lands people nowhere. Dew is the maiden at the Gyldenblod Pool in the middle of camp — she is who you stand in front of to run an Appearance Reset, and she is one of the seven who will decipher a cipher for you. A second source publishes her as Serenia, and the summary board that names all seven prints "Dew / Serenia" together, so both names are in circulation for one figure rather than two. She is also a Deluxe edition avatar, which is a third context the same name turns up in.
- Her deciphering theme is prophecy and fate — the words Homeward, Anchor, Prophecy, Spindle, Echo and Weaver pay their bonus with her.
- Whether Dew and Serenia are one NPC under two published names or a localisation split has never been stated. The board printing both is evidence, not a statement.
The one choice you cannot take back
Worth knowing before you commit, because it is the only part of "making a character" that is permanent. Everything cosmetic is revisable: an Appearance Reset at the Gyldenblod Pool re-opens the whole creator, body type and gender included, and a rename is 500 gold. The class is not on that list. A paid reclass exists, but rolling a second character is usually cheaper — camp, warehouse, gold and quests are account-wide, so a new class does not restart your progress, only your levels.















