Internal Injury and Mastery
In-game tooltip: Internal Injury makes Impact Sigil reduce the healing received by enemies hit and reduce their Movement Speed. Mastery makes Impact Sigil recover a certain amount of Curse Mana on hitting enemies.
Applies to 15 September 2026 updateUpdated
In-game tooltip captured
- Class
- Seer
- Tree
- Zeal (Blasphemer)
- Applies to
- 15 September 2026 update
When to use it
What converts the sigil into a kill window, and the names the catalogue was missing. Mastery is also why the skill pays for itself: the resource it spends comes back on connect.
Builds using this
- Seer — Blasphemer morning star, solo — LichKArthus explains it at 02:20What converts Impact Sigil into a kill window: Internal Injury adds an anti-heal and a slow, Mastery returns curse mana on hitting enemies — which is why the skill pays for itself.
Where this comes from
LichKArthus — The Best Blasphemer Seer Guide — opens at 02:20, where the talent is explained.
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Sources for this page
- LichKArthus — The Best Blasphemer Seer Guide — Launch build, published 1 August 2026 by a player with roughly a thousand hours on the class. Source for the Blasphemer rune kit, the curse-mana economy and the zeal talent line. Distinct from the June tier list by the same creator.
