Binding Rune
In-game tooltip: hold to aim and summon a Binding Rune at the target location. After a short delay it establishes connections with all enemies within range. Enemies connected by the Binding Rune are immobilised and cannot jump for a period when breaking free and leaving the area. Each successful binding of a player restores Psionic Energy to the Reverent.
In-game tooltip captured
- Class
- Seer
- Weapon
- Catalyst (Reverent)
- Role
- Hard crowd control
- Applies to
- 30 July 2026 launch update

When to use it
The no-jump clause is the part that matters in PvP: breaking free still leaves the target grounded, which is what turns a root into a kill window for the rest of the squad. No creator tier placement was captured with it.
Builds using this
No build on this site currently lists this skill. It is documented here because a source describes it, not because a creator built around it.
Where this comes from
LichKArthus — The Best Reverent Seer Guide — opens at 08:08, where the skill is explained.
Sources for this page
- LichKArthus — The Best Reverent Seer Guide — Launch build, published 1 August 2026 by the same thousand-hour player cited for Blasphemer. Source for the Reverent Catalyst kit — Rune Pillars and Divine Arts — the solo/trio pillar split, and the first Seer tooltip captures on this site. Distinct from his Blasphemer guide, which covers the other specialisation.
