Parry
In-game tooltip: assume a defensive stance to parry frontal attacks, negating damage and recovering Energy on each successful parry. The stance lasts up to 5s or until five attacks are parried, whichever comes first. Shortly after a parry, one input performs a sweeping strike against enemies in front and the other a long-distance dash slash; both branch attacks apply Wither on hit. Shorter base cooldown in trio mode.
In-game tooltip captured
In-game tooltip: assume a defensive stance to parry frontal attacks, negating damage and recovering Energy on each successful parry. The stance lasts up to 5s or until five attacks are parried, whichever comes first. Shortly after a parry, one input performs a sweeping strike against enemies in front and the other a long-distance dash slash; both branch attacks apply Wither on hit. Shorter base cooldown in trio mode.
- Class
- Withered Knight
- Weapon
- Greatsword
- Role
- Defence / counter
- Applies to
- 30 July 2026 launch update
Where this comes from
Legacy Gaming — Ultimate Withered Knight Class Guide
When to use it
First slot; core defensive button. The trio cooldown reduction is why it stays slotted in group play as well as solo.
Builds using this
- Withered Knight — Greatsword PvP — Shadowcoast Gaming explains it at 02:00The recommended third slot when playing alone: it buys a reset when someone jumps you, and a successful riposte puts you straight back on the offensive.
Sources for this page
- Legacy Gaming — Ultimate Withered Knight Class Guide — Source for the Judgment/Wither loop, skill-by-skill verdicts and affix tiers.
