Barbed Arrow
In-game tooltip: barbed metal arrows deal Physical Damage on hit. An enemy player who dodges within a short time of being hit takes additional Physical Damage; this can trigger a limited number of times, with fewer triggers but higher damage per trigger in solo mode. Monsters hit take continuous Physical Damage. Hitting terrain leaves a barbed trap that applies the same debuff on contact.
In-game tooltip captured
- Class
- Blackarrow
- Weapon
- Specialty arrow
- Role
- Damage over time
- Applies to
- 15 September 2026 update

When to use it
Rated near-mandatory in almost every setup, on a cooldown of around eleven seconds with a single charge — a whiff throws away a large share of the loadout’s damage. The terrain trap is the part creator guides skip: a missed shot still denies ground. A second, PvP-focused source adds what the tooltip does not: with the Laceration talent the dodge punish becomes a stun, which is the only reliable window the class gets — and lunges do not count toward it, so a melee that gap-closes never advances its own stun.
Builds using this
- Blackarrow — PvP Kiting — thelorr explains it at 01:49The engage condition. Land it before committing; Laceration makes repeated enemy dodges punishable rather than removing the dodge button outright.
Where this comes from
Legacy Gaming — Ultimate Blackarrow Class Guide — opens at 05:15, where the skill is explained.
A second source describes it independently:
- Rebrrth — The Ultimate Guide to Black Arrow — at 03:00
Sources for this page
- Legacy Gaming — Ultimate Blackarrow Class Guide — Launch build, published 1 August 2026. Source for Blackarrow talents, affixes and the three systems that grant affixes.
- Rebrrth — The Ultimate Guide to Black Arrow — Launch build, published 4 August 2026 by a top-of-leaderboard Blackarrow. Chaptered skills, talents, affixes and rotation; source for the talent page 2 pick, the Barbed Arrow dodge-stun, the class mobility budget, PvP sequencing and the side-dodge tech the creator expects to be patched.
