Hammer of Convergence
In-game tooltip: after a charge-type skill grants Super Armor through charging, it greatly increases Physical and Magic Resistance — and the effect is removed when that Super Armor ends. A window rather than a standing buff, and it is the charge’s Super Armor that opens it rather than the skill itself.
In-game tooltip captured
- Class
- Mercenary
- Tree
- Hammer defensive line
- Applies to
- 3 September 2026 update
When to use it
Free in this build rather than a choice: Hammer Spin and Assault Hammer are both charge attacks, so the resistances are already stacking whenever you are doing your normal damage rotation.
Builds using this
No build on this site currently lists this talent. It is documented here because a source describes it, not because a creator built around it.
Where this comes from
YaBoiWilly — The BEST Beginner Hammer Build — opens at 06:40, where the talent is explained.
A second source describes it independently:
Sources for this page
- YaBoiWilly — The BEST Beginner Hammer Build — Launch build, published 5 August 2026. Hovers the Hammer talent rings with tooltips held open, which is where the stun-stack rules and the Hammer of Convergence condition on this site come from.
- FIDISTI — Hammer Spin is Busted, Mercenary Build — Launch build, published 4 August 2026 and demonstrated on full green gear. Source for the Warhammer skill kit, the Hammer Spin / Assault Hammer / Warhammer Sling stun-stack loop, and the Wrath / Stoic affix pair that supports it.
